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unison/src/core/debug.h
2007-02-07 08:49:54 +01:00

64 lines
1.6 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef DEBUG_H
#define DEBUG_H
#include <string>
#include <iostream>
namespace ns3 {
void DebugComponentEnable (char const *name);
void DebugComponentDisable (char const *name);
void DebugComponentPrintList (void);
class DebugComponent {
public:
DebugComponent (std::string name);
bool IsEnabled (void);
void Enable (void);
void Disable (void);
private:
bool m_isEnabled;
};
}; // namespace ns3
#ifdef NS3_DEBUG_ENABLE
#define NS3_DEBUG_COMPONENT_DEFINE(name) \
static ns3::DebugComponent g_debug = ns3::DebugComponent (name);
#define NS3_DEBUG(x) \
if (g_debug.IsEnabled ()) \
{ \
std::cout << x << std::endl; \
}
#else /* NS3_DEBUG_ENABLE */
#define NS3_DEBUG_COMPONENT_DEFINE(name)
#define NS3_DEBUG(x)
#endif /* NS3_DEBUG_ENABLE */
#endif /* DEBUG_H */