54 lines
1001 B
C++
54 lines
1001 B
C++
#include "simple-channel.h"
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#include "simple-net-device.h"
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#include "ns3/packet.h"
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namespace ns3 {
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TypeId
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SimpleChannel::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::SimpleChannel")
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.SetParent<Channel> ()
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.AddConstructor<SimpleChannel> ()
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;
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return tid;
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}
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SimpleChannel::SimpleChannel ()
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{}
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void
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SimpleChannel::Send (Ptr<Packet> p, uint16_t protocol,
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Mac48Address to, Mac48Address from,
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Ptr<SimpleNetDevice> sender)
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{
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for (std::vector<Ptr<SimpleNetDevice> >::const_iterator i = m_devices.begin (); i != m_devices.end (); ++i)
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{
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Ptr<SimpleNetDevice> tmp = *i;
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if (tmp == sender)
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{
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continue;
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}
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tmp->Receive (p->Copy (), protocol, to, from);
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}
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}
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void
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SimpleChannel::Add (Ptr<SimpleNetDevice> device)
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{
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m_devices.push_back (device);
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}
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uint32_t
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SimpleChannel::GetNDevices (void) const
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{
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return m_devices.size ();
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}
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Ptr<NetDevice>
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SimpleChannel::GetDevice (uint32_t i) const
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{
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return m_devices[i];
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}
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} // namespace ns3
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