Files
unison/src/core/model/priority-queue-scheduler.cc
2020-05-01 23:50:34 +00:00

115 lines
2.5 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2016 IITP
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Alexander Krotov <krotov@iitp.ru>
*/
#include "priority-queue-scheduler.h"
#include "event-impl.h"
#include "assert.h"
#include "log-macros-disabled.h"
#include "log.h"
#include "scheduler.h"
#include <string>
/**
* \file
* \ingroup scheduler
* Implementation of ns3::PriorityQueueScheduler class.
*/
namespace ns3 {
NS_LOG_COMPONENT_DEFINE ("PriorityQueueScheduler");
NS_OBJECT_ENSURE_REGISTERED (PriorityQueueScheduler);
TypeId
PriorityQueueScheduler::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::PriorityQueueScheduler")
.SetParent<Scheduler> ()
.SetGroupName ("Core")
.AddConstructor<PriorityQueueScheduler> ()
;
return tid;
}
PriorityQueueScheduler::PriorityQueueScheduler ()
{
NS_LOG_FUNCTION (this);
}
PriorityQueueScheduler::~PriorityQueueScheduler ()
{
NS_LOG_FUNCTION (this);
}
void
PriorityQueueScheduler::Insert (const Event &ev)
{
NS_LOG_FUNCTION (this << ev.impl << ev.key.m_ts << ev.key.m_uid);
m_queue.push (ev);
}
bool
PriorityQueueScheduler::IsEmpty (void) const
{
NS_LOG_FUNCTION (this);
return m_queue.empty ();
}
Scheduler::Event
PriorityQueueScheduler::PeekNext (void) const
{
NS_LOG_FUNCTION (this);
return m_queue.top ();
}
Scheduler::Event
PriorityQueueScheduler::RemoveNext (void)
{
NS_LOG_FUNCTION (this);
Scheduler::Event ev = m_queue.top ();
m_queue.pop ();
return ev;
}
bool
PriorityQueueScheduler::EventPriorityQueue::remove(const Scheduler::Event &ev)
{
auto it = std::find(this->c.begin(), this->c.end(), ev);
if (it != this->c.end())
{
this->c.erase(it);
std::make_heap(this->c.begin(), this->c.end(), this->comp);
return true;
}
else
{
return false;
}
}
void
PriorityQueueScheduler::Remove (const Scheduler::Event &ev)
{
NS_LOG_FUNCTION (this);
m_queue.remove (ev);
}
} // namespace ns3