271 lines
5.8 KiB
C++
271 lines
5.8 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2005,2006 INRIA
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#ifndef PTR_H
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#define PTR_H
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#include <stdint.h>
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#include <cassert>
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namespace ns3 {
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/**
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* \brief smart pointer class similar to boost::shared_ptr
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*
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* This smart-pointer class is supposed to be used to manage
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* heap-allocated objects: when it decides it does not need
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* the object it references, it invokes operator delete on it.
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* This implementation allows you to manipulate the smart pointer
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* as if it was a normal pointer: you can compare it with zero,
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* compare it against other pointers, etc. However, the only
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* operation we are careful to avoid is the conversion back to
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* raw pointers: if you need to convert back, you need to invoke
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* the Ptr<T>::Remove method which returns a raw pointer and
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* makes the smart pointer forget about the raw pointer.
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*/
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template <typename T>
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class Ptr
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{
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private:
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T *m_ptr;
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uint32_t *m_count;
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class Tester {
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private:
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void operator delete (void *);
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};
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static uint32_t *AllocCount (void);
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static void DeallocCount (uint32_t *count);
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public:
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/**
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* Create an empty smart pointer
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*/
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Ptr ();
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/**
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* \param ptr raw pointer to manage
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*
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* Create a smart pointer which points to the
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* input raw pointer. This method takes ownershipt
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* of the input raw pointer. That is, the smart pointer
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* becomes responsible for calling delete on the
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* raw pointer when needed.
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*/
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Ptr (T *ptr);
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Ptr (Ptr const&o);
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// allow conversions from T to T const.
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template <typename U>
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Ptr (Ptr<U> const &o);
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~Ptr () ;
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Ptr<T> &operator = (Ptr const& o);
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T *operator -> () const;
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T *operator -> ();
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// allow if (!sp)
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bool operator! ();
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// allow if (sp)
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operator Tester * () const;
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// allow if (sp == 0)
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template <typename T1, typename T2>
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inline friend bool operator == (Ptr<T1> const &lhs, T2 const *rhs);
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// allow if (0 == sp)
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template <typename T1, typename T2>
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inline friend bool operator == (T1 const *lhs, Ptr<T2> &rhs);
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// allow if (sp != 0)
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template <typename T1, typename T2>
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inline friend bool operator != (Ptr<T1> const &lhs, T2 const *rhs);
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// allow if (0 != sp)
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template <typename T1, typename T2>
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inline friend bool operator != (T1 const *lhs, Ptr<T2> &rhs);
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/**
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* \returns raw pointer
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*
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* It is a programming error to invoke this method when
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* the reference count of the smart pointer is not one.
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* If you try to do it anyway, an assert will be triggered.
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* If asserts are disabled, bad things will happen.
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* Once you have successfully called Ptr<T>::Remove on
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* a smart pointer, the smart pointer will forget
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* about the raw pointer and will stop managing it. As such,
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* you, as the caller, become responsible for invoking
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* operator delete on the returned raw pointer.
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*/
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T *Remove (void);
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};
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template <typename T>
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uint32_t *
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Ptr<T>::AllocCount (void)
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{
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return new uint32_t [1] ();
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}
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template <typename T>
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void
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Ptr<T>::DeallocCount (uint32_t *count)
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{
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delete [] count;
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}
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template <typename T>
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Ptr<T>::Ptr ()
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: m_ptr (0),
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m_count (Ptr::AllocCount ())
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{}
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template <typename T>
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Ptr<T>::Ptr (T *ptr)
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: m_ptr (ptr),
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m_count (Ptr::AllocCount ())
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{
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if (m_ptr != 0)
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{
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*m_count = 1;
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}
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}
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template <typename T>
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Ptr<T>::Ptr (Ptr const&o)
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: m_ptr (o.m_ptr),
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m_count (o.m_count)
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{
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if (m_ptr != 0)
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{
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(*m_count)++;
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}
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}
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template <typename T>
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template <typename U>
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Ptr<T>::Ptr (Ptr<U> const &o)
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: m_ptr (o.m_ptr),
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m_count (o.m_count)
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{
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if (m_ptr != 0)
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{
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(*m_count)++;
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}
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}
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template <typename T>
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Ptr<T>::~Ptr ()
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{
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if (m_ptr != 0)
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{
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(*m_count)--;
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if ((*m_count) == 0)
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{
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delete m_ptr;
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Ptr::DeallocCount (m_count);
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}
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}
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}
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template <typename T>
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Ptr<T> &
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Ptr<T>::operator = (Ptr const& o)
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{
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if (o.m_ptr != 0)
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{
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(*(o.m_count))++;
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}
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if (m_ptr != 0)
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{
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(*m_count)--;
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if ((*m_count) == 0)
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{
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delete m_ptr;
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Ptr::DeallocCount (m_count);
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}
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}
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m_ptr = o.m_ptr;
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m_count = o.m_count;
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return *this;
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}
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template <typename T>
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T *
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Ptr<T>::operator -> ()
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{
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return m_ptr;
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}
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template <typename T>
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T *
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Ptr<T>::operator -> () const
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{
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return m_ptr;
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}
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template <typename T>
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bool
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Ptr<T>::operator! ()
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{
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return m_ptr == 0;
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}
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template <typename T>
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Ptr<T>::operator Tester * () const
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{
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if (m_ptr == 0)
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{
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return 0;
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}
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static Tester test;
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return &test;
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}
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template <typename T>
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T *
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Ptr<T>::Remove (void)
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{
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assert (m_ptr.m_count == 1);
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T *retval = m_ptr;
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m_ptr = 0;
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return retval;
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}
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// non-member friend functions.
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template <typename T1, typename T2>
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bool
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operator == (Ptr<T1> const &lhs, T2 const *rhs)
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{
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return lhs.m_ptr == rhs;
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}
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template <typename T1, typename T2>
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bool
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operator == (T1 const *lhs, Ptr<T2> &rhs)
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{
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return lhs == rhs.m_ptr;
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}
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template <typename T1, typename T2>
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bool
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operator != (Ptr<T1> const &lhs, T2 const *rhs)
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{
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return lhs.m_ptr != rhs;
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}
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template <typename T1, typename T2>
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bool
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operator != (T1 const *lhs, Ptr<T2> &rhs)
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{
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return lhs != rhs.m_ptr;
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}
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}; // namespace ns3
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#endif /* PTR_H */
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