75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef CHANNEL_LIST_H
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#define CHANNEL_LIST_H
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#include <vector>
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#include "ns3/ptr.h"
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namespace ns3 {
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class Channel;
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class CallbackBase;
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/**
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* \ingroup node
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*
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* \brief the list of simulation channels.
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*
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* Every Channel created is automatically added to this list.
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*/
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class ChannelList
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{
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public:
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typedef std::vector< Ptr<Channel> >::const_iterator Iterator;
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/**
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* \param channel channel to add
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* \returns index of channel in list.
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*
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* This method is called automatically from Channel::Channel so
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* the user has little reason to call it himself.
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*/
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static uint32_t Add (Ptr<Channel> channel);
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/**
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* \returns a C++ iterator located at the beginning of this
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* list.
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*/
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static Iterator Begin (void);
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/**
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* \returns a C++ iterator located at the end of this
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* list.
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*/
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static Iterator End (void);
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/**
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* \param n index of requested channel.
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* \returns the Channel associated to index n.
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*/
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static Ptr<Channel> GetChannel (uint32_t n);
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/**
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* \returns the number of channels currently in the list.
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*/
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static uint32_t GetNChannels (void);
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};
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}//namespace ns3
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#endif /* CHANNEL_LIST_H */
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