188 lines
4.1 KiB
C++
188 lines
4.1 KiB
C++
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2009 University of Washington
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ns3/simulator.h"
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#include "ns3/object-vector.h"
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#include "ns3/config.h"
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#include "ns3/log.h"
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#include "ns3/assert.h"
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#include "channel-list.h"
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#include "channel.h"
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namespace ns3 {
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NS_LOG_COMPONENT_DEFINE ("ChannelList");
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/**
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* \brief private implementation detail of the ChannelList API.
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*/
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class ChannelListPriv : public Object
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{
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public:
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static TypeId GetTypeId (void);
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ChannelListPriv ();
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~ChannelListPriv ();
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uint32_t Add (Ptr<Channel> channel);
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ChannelList::Iterator Begin (void) const;
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ChannelList::Iterator End (void) const;
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Ptr<Channel> GetChannel (uint32_t n);
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uint32_t GetNChannels (void);
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static Ptr<ChannelListPriv> Get (void);
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private:
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static Ptr<ChannelListPriv> *DoGet (void);
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static void Delete (void);
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virtual void DoDispose (void);
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std::vector<Ptr<Channel> > m_channels;
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};
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NS_OBJECT_ENSURE_REGISTERED (ChannelListPriv);
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TypeId
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ChannelListPriv::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::ChannelListPriv")
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.SetParent<Object> ()
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.AddAttribute ("ChannelList", "The list of all channels created during the simulation.",
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ObjectVectorValue (),
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MakeObjectVectorAccessor (&ChannelListPriv::m_channels),
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MakeObjectVectorChecker<Channel> ())
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;
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return tid;
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}
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Ptr<ChannelListPriv>
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ChannelListPriv::Get (void)
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{
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return *DoGet ();
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}
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Ptr<ChannelListPriv> *
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ChannelListPriv::DoGet (void)
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{
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static Ptr<ChannelListPriv> ptr = 0;
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if (ptr == 0)
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{
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ptr = CreateObject<ChannelListPriv> ();
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Config::RegisterRootNamespaceObject (ptr);
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Simulator::ScheduleDestroy (&ChannelListPriv::Delete);
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}
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return &ptr;
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}
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void
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ChannelListPriv::Delete (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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Config::UnregisterRootNamespaceObject (Get ());
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(*DoGet ()) = 0;
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}
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ChannelListPriv::ChannelListPriv ()
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{
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NS_LOG_FUNCTION_NOARGS ();
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}
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ChannelListPriv::~ChannelListPriv ()
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{}
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void
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ChannelListPriv::DoDispose (void)
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{
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NS_LOG_FUNCTION_NOARGS ();
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for (std::vector<Ptr<Channel> >::iterator i = m_channels.begin ();
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i != m_channels.end (); i++)
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{
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Ptr<Channel> channel = *i;
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channel->Dispose ();
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*i = 0;
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}
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m_channels.erase (m_channels.begin (), m_channels.end ());
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Object::DoDispose ();
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}
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uint32_t
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ChannelListPriv::Add (Ptr<Channel> channel)
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{
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uint32_t index = m_channels.size ();
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m_channels.push_back (channel);
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return index;
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}
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ChannelList::Iterator
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ChannelListPriv::Begin (void) const
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{
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return m_channels.begin ();
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}
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ChannelList::Iterator
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ChannelListPriv::End (void) const
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{
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return m_channels.end ();
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}
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uint32_t
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ChannelListPriv::GetNChannels (void)
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{
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return m_channels.size ();
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}
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Ptr<Channel>
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ChannelListPriv::GetChannel (uint32_t n)
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{
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NS_ASSERT_MSG (n < m_channels.size (), "Channel index " << n <<
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" is out of range (only have " << m_channels.size () << " channels).");
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return m_channels[n];
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}
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uint32_t
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ChannelList::Add (Ptr<Channel> channel)
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{
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return ChannelListPriv::Get ()->Add (channel);
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}
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ChannelList::Iterator
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ChannelList::Begin (void)
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{
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return ChannelListPriv::Get ()->Begin ();
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}
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ChannelList::Iterator
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ChannelList::End (void)
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{
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return ChannelListPriv::Get ()->End ();
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}
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Ptr<Channel>
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ChannelList::GetChannel (uint32_t n)
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{
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return ChannelListPriv::Get ()->GetChannel (n);
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}
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uint32_t
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ChannelList::GetNChannels (void)
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{
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return ChannelListPriv::Get ()->GetNChannels ();
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}
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} //namespace ns3
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