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unison/examples/stats/wifi-example-apps.h
Tommaso Pecorella da09260c3e examples: rebase
2022-01-30 12:06:53 -06:00

165 lines
4.2 KiB
C++

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Joe Kopena <tjkopena@cs.drexel.edu>
*
* These applications are used in the WiFi Distance Test experiment,
* described and implemented in test02.cc. That file should be in the
* same place as this file. The applications have two very simple
* jobs, they just generate and receive packets. We could use the
* standard Application classes included in the NS-3 distribution.
* These have been written just to change the behavior a little, and
* provide more examples.
*
*/
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/application.h"
#include "ns3/stats-module.h"
using namespace ns3;
/**
* Sender application.
*/
class Sender : public Application {
public:
/**
* \brief Get the type ID.
* \return The object TypeId.
*/
static TypeId GetTypeId (void);
Sender();
virtual ~Sender();
protected:
virtual void DoDispose (void);
private:
virtual void StartApplication (void);
virtual void StopApplication (void);
/**
* Send a packet.
*/
void SendPacket ();
uint32_t m_pktSize; //!< The packet size.
Ipv4Address m_destAddr; //!< Destination address.
uint32_t m_destPort; //!< Destination port.
Ptr<ConstantRandomVariable> m_interval; //!< Rng for sending packets.
uint32_t m_numPkts; //!< Number of packets to send.
Ptr<Socket> m_socket; //!< Sending socket.
EventId m_sendEvent; //!< Send packet event.
/// Tx TracedCallback.
TracedCallback<Ptr<const Packet> > m_txTrace;
uint32_t m_count; //!< Number of packets sent.
// end class Sender
};
/**
* Receiver application.
*/
class Receiver : public Application {
public:
/**
* \brief Get the type ID.
* \return The object TypeId.
*/
static TypeId GetTypeId (void);
Receiver();
virtual ~Receiver();
/**
* Set the counter calculator for received packets.
* \param calc The CounterCalculator.
*/
void SetCounter (Ptr<CounterCalculator<> > calc);
/**
* Set the delay tracker for received packets.
* \param delay The Delay calculator.
*/
void SetDelayTracker (Ptr<TimeMinMaxAvgTotalCalculator> delay);
protected:
virtual void DoDispose (void);
private:
virtual void StartApplication (void);
virtual void StopApplication (void);
/**
* Receive a packet.
* \param socket The receiving socket.
*/
void Receive (Ptr<Socket> socket);
Ptr<Socket> m_socket; //!< Receiving socket.
uint32_t m_port; //!< Listening port.
Ptr<CounterCalculator<> > m_calc; //!< Counter of the number of received packets.
Ptr<TimeMinMaxAvgTotalCalculator> m_delay; //!< Delay calculator.
// end class Receiver
};
/**
* Timestamp tag - it carries when the packet has been sent.
*
* It would have been more realistic to include this info in
* a header. Here we show how to avoid the extra overhead in
* a simulation.
*/
class TimestampTag : public Tag {
public:
/**
* \brief Get the type ID.
* \return The object TypeId.
*/
static TypeId GetTypeId (void);
virtual TypeId GetInstanceTypeId (void) const;
virtual uint32_t GetSerializedSize (void) const;
virtual void Serialize (TagBuffer i) const;
virtual void Deserialize (TagBuffer i);
/**
* Set the timestamp.
* \param time The timestamp.
*/
void SetTimestamp (Time time);
/**
* Get the timestamp.
* \return the timestamp.
*/
Time GetTimestamp (void) const;
void Print (std::ostream &os) const;
private:
Time m_timestamp; //!< Timestamp.
// end class TimestampTag
};