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unison/src/core/model/callback.h
2024-04-21 17:02:07 +00:00

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C++

/*
* Copyright (c) 2005,2006 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
* Stefano Avallone <stavallo@unina.it>
*/
#ifndef CALLBACK_H
#define CALLBACK_H
#include "attribute-helper.h"
#include "attribute.h"
#include "fatal-error.h"
#include "ptr.h"
#include "simple-ref-count.h"
#include <functional>
#include <memory>
#include <typeinfo>
#include <utility>
#include <vector>
/**
* \file
* \ingroup callback
* Declaration of the various callback functions.
*/
namespace ns3
{
// Define the doxygen subgroups all at once,
// since the implementations are interleaved.
/**
* \ingroup core
* \defgroup callback Callbacks
* \brief Wrap functions, objects, and arguments into self contained callbacks.
*
* Wrapped callbacks are at the heart of scheduling events in the
* simulator.
*/
/**
* \ingroup callback
* \defgroup callbackimpl Callback Implementation
* Callback implementation classes
*/
/**
* \ingroup callbackimpl
* \defgroup makeboundcallback MakeBoundCallback from functions bound with up to three arguments.
*
* Build bound Callbacks which take varying numbers of arguments,
* and potentially returning a value.
*
* \internal
*
* The following is experimental code. It works but we have
* not yet determined whether or not it is really useful and whether
* or not we really want to use it.
*/
/**
* \ingroup callbackimpl
* Abstract base class for CallbackImpl
* Provides reference counting and equality test.
*/
class CallbackImplBase : public SimpleRefCount<CallbackImplBase>
{
public:
/** Virtual destructor */
virtual ~CallbackImplBase()
{
}
/**
* Equality test
*
* \param [in] other Callback Ptr
* \return \c true if we are equal
*/
virtual bool IsEqual(Ptr<const CallbackImplBase> other) const = 0;
/**
* Get the name of this object type.
* \return The object type as a string.
*/
virtual std::string GetTypeid() const = 0;
protected:
/**
* \param [in] mangled The mangled string
* \return The demangled form of mangled
*/
static std::string Demangle(const std::string& mangled);
/**
* Helper to get the C++ typeid as a string.
*
* \tparam T \explicit The type of the argument.
* \returns The result of applying typeid to the template type \pname{T}.
*/
template <typename T>
static std::string GetCppTypeid()
{
std::string typeName;
try
{
typeName = typeid(T).name();
typeName = Demangle(typeName);
}
catch (const std::bad_typeid& e)
{
typeName = e.what();
}
return typeName;
}
};
/**
* \ingroup callbackimpl
* Abstract base class for CallbackComponent.
* Provides equality test.
*/
class CallbackComponentBase
{
public:
/** Virtual destructor */
virtual ~CallbackComponentBase()
{
}
/**
* Equality test
*
* \param [in] other CallbackComponent Ptr
* \return \c true if we are equal
*/
virtual bool IsEqual(std::shared_ptr<const CallbackComponentBase> other) const = 0;
};
/**
* \ingroup callbackimpl
* Stores a component of a callback, i.e., the callable object
* or a bound argument. The purpose of this class is to test
* the equality of the components of two callbacks.
*
* \tparam T The type of the callback component.
* \tparam isComparable whether this callback component can be compared to others of the same type
*/
template <typename T, bool isComparable = true>
class CallbackComponent : public CallbackComponentBase
{
public:
/**
* Constructor
*
* \param [in] t The value of the callback component
*/
CallbackComponent(const T& t)
: m_comp(t)
{
}
/**
* Equality test between the values of two components
*
* \param [in] other CallbackComponentBase Ptr
* \return \c true if we are equal
*/
bool IsEqual(std::shared_ptr<const CallbackComponentBase> other) const override
{
auto p = std::dynamic_pointer_cast<const CallbackComponent<T>>(other);
// other must have the same type and value as ours
return !(p == nullptr || p->m_comp != m_comp);
}
private:
T m_comp; //!< the value of the callback component
};
/**
* \ingroup callbackimpl
* Partial specialization of class CallbackComponent with isComparable equal
* to false. This is required to handle callable objects (such as lambdas and
* objects returned by std::function and std::bind) that do not provide the
* equality operator. Given that these objects cannot be compared and the only
* purpose of the class CallbackComponent is to compare values, no object is
* stored in this specialized class.
*
* \tparam T The type of the callback component.
*/
template <typename T>
class CallbackComponent<T, false> : public CallbackComponentBase
{
public:
/**
* Constructor
*
* \param [in] t The value of the callback component
*/
CallbackComponent(const T& t)
{
}
/**
* Equality test between functions
*
* \param [in] other CallbackParam Ptr
* \return \c true if we are equal
*/
bool IsEqual(std::shared_ptr<const CallbackComponentBase> other) const override
{
return false;
}
};
/// Vector of callback components
typedef std::vector<std::shared_ptr<CallbackComponentBase>> CallbackComponentVector;
/**
* \ingroup callbackimpl
* CallbackImpl class with varying numbers of argument types
*
* \tparam R \explicit The return type of the Callback.
* \tparam UArgs \explicit The types of any arguments to the Callback.
*/
template <typename R, typename... UArgs>
class CallbackImpl : public CallbackImplBase
{
public:
/**
* Constructor.
*
* \param func the callable object
* \param components the callback components (callable object and bound arguments)
*/
CallbackImpl(std::function<R(UArgs...)> func, const CallbackComponentVector& components)
: m_func(func),
m_components(components)
{
}
/**
* Get the stored function.
* \return A const reference to the stored function.
*/
const std::function<R(UArgs...)>& GetFunction() const
{
return m_func;
}
/**
* Get the vector of callback components.
* \return A const reference to the vector of callback components.
*/
const CallbackComponentVector& GetComponents() const
{
return m_components;
}
/**
* Function call operator.
*
* \param uargs The arguments to the Callback.
* \return Callback value
*/
R operator()(UArgs... uargs) const
{
return m_func(uargs...);
}
bool IsEqual(Ptr<const CallbackImplBase> other) const override
{
const auto otherDerived =
dynamic_cast<const CallbackImpl<R, UArgs...>*>(PeekPointer(other));
if (otherDerived == nullptr)
{
return false;
}
// if the two callback implementations are made of a distinct number of
// components, they are different
if (m_components.size() != otherDerived->GetComponents().size())
{
return false;
}
// the two functions are equal if they compare equal or the shared pointers
// point to the same locations
if (!m_components.at(0)->IsEqual(otherDerived->GetComponents().at(0)) &&
m_components.at(0) != otherDerived->GetComponents().at(0))
{
return false;
}
// check if the remaining components are equal one by one
for (std::size_t i = 1; i < m_components.size(); i++)
{
if (!m_components.at(i)->IsEqual(otherDerived->GetComponents().at(i)))
{
return false;
}
}
return true;
}
std::string GetTypeid() const override
{
return DoGetTypeid();
}
/** \copydoc GetTypeid() */
static std::string DoGetTypeid()
{
static std::vector<std::string> vec = {GetCppTypeid<R>(), GetCppTypeid<UArgs>()...};
static std::string id("CallbackImpl<");
for (auto& s : vec)
{
id.append(s + ",");
}
if (id.back() == ',')
{
id.pop_back();
}
id.push_back('>');
return id;
}
private:
/// Stores the callable object associated with this callback (as a lambda)
std::function<R(UArgs...)> m_func;
/// Stores the original callable object and the bound arguments, if any
std::vector<std::shared_ptr<CallbackComponentBase>> m_components;
};
/**
* \ingroup callbackimpl
* Base class for Callback class.
* Provides pimpl abstraction.
*/
class CallbackBase
{
public:
CallbackBase()
: m_impl()
{
}
/** \return The impl pointer */
Ptr<CallbackImplBase> GetImpl() const
{
return m_impl;
}
protected:
/**
* Construct from a pimpl
* \param [in] impl The CallbackImplBase Ptr
*/
CallbackBase(Ptr<CallbackImplBase> impl)
: m_impl(impl)
{
}
Ptr<CallbackImplBase> m_impl; //!< the pimpl
};
/**
* \ingroup callback
* \brief Callback template class
*
* This class template implements the Functor Design Pattern.
* It is used to declare the type of a Callback:
* - the first non-optional template argument represents
* the return type of the callback.
* - the remaining (optional) template arguments represent
* the type of the subsequent arguments to the callback.
*
* Callback instances are built with the \ref MakeCallback
* template functions. Callback instances have POD semantics:
* the memory they allocate is managed automatically, without
* user intervention which allows you to pass around Callback
* instances by value.
*
* Sample code which shows how to use this class template
* as well as the function templates \ref MakeCallback :
* \include src/core/examples/main-callback.cc
*
* \internal
* This code was originally written based on the techniques
* described in http://www.codeproject.com/cpp/TTLFunction.asp
* It was subsequently rewritten to follow the architecture
* outlined in "Modern C++ Design" by Andrei Alexandrescu in
* chapter 5, "Generalized Functors".
*
* This code uses:
* - default template parameters to saves users from having to
* specify empty parameters when the number of parameters
* is smaller than the maximum supported number
* - the pimpl idiom: the Callback class is passed around by
* value and delegates the crux of the work to its pimpl
* pointer.
* - a reference list implementation to implement the Callback's
* value semantics.
*
* This code most notably departs from the alexandrescu
* implementation in that it does not use type lists to specify
* and pass around the types of the callback arguments.
* Of course, it also does not use copy-destruction semantics
* and relies on a reference list rather than autoPtr to hold
* the pointer.
*
* \see attribute_Callback
*
* \tparam R \explicit The return type of the Callback.
* \tparam UArgs \explicit The types of any arguments to the Callback.
*/
template <typename R, typename... UArgs>
class Callback : public CallbackBase
{
template <typename ROther, typename... UArgsOther>
friend class Callback;
public:
Callback()
{
}
/**
* Construct from a CallbackImpl pointer
*
* \param [in] impl The CallbackImpl Ptr
*/
Callback(const Ptr<CallbackImpl<R, UArgs...>>& impl)
: CallbackBase(impl)
{
}
/**
* Construct from another callback and bind some arguments (if any)
*
* \tparam BArgs \deduced The types of the bound arguments
* \param [in] cb The existing callback
* \param [in] bargs The values of the bound arguments
*/
template <typename... BArgs>
Callback(const Callback<R, BArgs..., UArgs...>& cb, BArgs... bargs)
{
auto f = cb.DoPeekImpl()->GetFunction();
CallbackComponentVector components(cb.DoPeekImpl()->GetComponents());
components.insert(components.end(),
{std::make_shared<CallbackComponent<std::decay_t<BArgs>>>(bargs)...});
m_impl = Create<CallbackImpl<R, UArgs...>>(
[f, bargs...](auto&&... uargs) -> R {
return f(bargs..., std::forward<decltype(uargs)>(uargs)...);
},
components);
}
/**
* Construct from a function and bind some arguments (if any)
*
* \tparam T \deduced The type of the function
* \tparam BArgs \deduced The types of the bound arguments
* \param [in] func The function
* \param [in] bargs The values of the bound arguments
*
* \internal
* We leverage SFINAE to have the compiler discard this constructor when the type
* of the first argument is a class derived from CallbackBase (i.e., a Callback).
*/
template <typename T,
typename... BArgs,
std::enable_if_t<!std::is_base_of_v<CallbackBase, T> &&
std::is_invocable_r_v<R, T, BArgs..., UArgs...>,
int> = 0>
Callback(T func, BArgs... bargs)
{
// store the function in a std::function object
std::function<R(BArgs..., UArgs...)> f(func);
// The original function is comparable if it is a function pointer or
// a pointer to a member function or a pointer to a member data.
constexpr bool isComp =
std::is_function_v<std::remove_pointer_t<T>> || std::is_member_pointer_v<T>;
CallbackComponentVector components(
{std::make_shared<CallbackComponent<T, isComp>>(func),
std::make_shared<CallbackComponent<std::decay_t<BArgs>>>(bargs)...});
m_impl = Create<CallbackImpl<R, UArgs...>>(
[f, bargs...](auto&&... uargs) -> R {
return f(bargs..., std::forward<decltype(uargs)>(uargs)...);
},
components);
}
private:
/**
* Implementation of the Bind method
*
* \tparam BoundArgs The types of the arguments to bind
* \param [in] seq A compile-time integer sequence
* \param [in] bargs The values of the arguments to bind
* \return The bound callback
*
* \internal
* The integer sequence is 0..N-1, where N is the number of arguments left unbound.
*/
template <std::size_t... INDEX, typename... BoundArgs>
auto BindImpl(std::index_sequence<INDEX...> seq, BoundArgs&&... bargs)
{
Callback<R, std::tuple_element_t<sizeof...(bargs) + INDEX, std::tuple<UArgs...>>...> cb;
const auto f = DoPeekImpl()->GetFunction();
CallbackComponentVector components(DoPeekImpl()->GetComponents());
components.insert(components.end(),
{std::make_shared<CallbackComponent<std::decay_t<BoundArgs>>>(bargs)...});
cb.m_impl = Create<std::remove_pointer_t<decltype(cb.DoPeekImpl())>>(
[f, bargs...](auto&&... uargs) mutable {
return f(bargs..., std::forward<decltype(uargs)>(uargs)...);
},
components);
return cb;
}
public:
/**
* Bind a variable number of arguments
*
* \tparam BoundArgs \deduced The types of the arguments to bind
* \param [in] bargs The values of the arguments to bind
* \return The bound callback
*/
template <typename... BoundArgs>
auto Bind(BoundArgs&&... bargs)
{
static_assert(sizeof...(UArgs) > 0);
return BindImpl(std::make_index_sequence<sizeof...(UArgs) - sizeof...(BoundArgs)>{},
std::forward<BoundArgs>(bargs)...);
}
/**
* Check for null implementation
*
* \return \c true if I don't have an implementation
*/
bool IsNull() const
{
return (DoPeekImpl() == nullptr);
}
/** Discard the implementation, set it to null */
void Nullify()
{
m_impl = nullptr;
}
/**
* Functor with varying numbers of arguments
*
* \param uargs The arguments to the callback
* \return Callback value
*/
R operator()(UArgs... uargs) const
{
return (*(DoPeekImpl()))(uargs...);
}
/**
* Equality test.
*
* \param [in] other Callback
* \return \c true if we are equal
*/
bool IsEqual(const CallbackBase& other) const
{
return m_impl->IsEqual(other.GetImpl());
}
/**
* Check for compatible types
*
* \param [in] other Callback Ptr
* \return \c true if other can be dynamic_cast to my type
*/
bool CheckType(const CallbackBase& other) const
{
return DoCheckType(other.GetImpl());
}
/**
* Adopt the other's implementation, if type compatible
*
* \param [in] other Callback
* \returns \c true if \pname{other} was type-compatible and could be adopted.
*/
bool Assign(const CallbackBase& other)
{
auto otherImpl = other.GetImpl();
if (!DoCheckType(otherImpl))
{
std::string othTid = otherImpl->GetTypeid();
std::string myTid = CallbackImpl<R, UArgs...>::DoGetTypeid();
NS_FATAL_ERROR_CONT("Incompatible types. (feed to \"c++filt -t\" if needed)"
<< std::endl
<< "got=" << othTid << std::endl
<< "expected=" << myTid);
return false;
}
m_impl = const_cast<CallbackImplBase*>(PeekPointer(otherImpl));
return true;
}
private:
/** \return The pimpl pointer */
CallbackImpl<R, UArgs...>* DoPeekImpl() const
{
return static_cast<CallbackImpl<R, UArgs...>*>(PeekPointer(m_impl));
}
/**
* Check for compatible types
*
* \param [in] other Callback Ptr
* \return \c true if other can be dynamic_cast to my type
*/
bool DoCheckType(Ptr<const CallbackImplBase> other) const
{
if (other && dynamic_cast<const CallbackImpl<R, UArgs...>*>(PeekPointer(other)) != nullptr)
{
return true;
}
else if (!other)
{
return true;
}
else
{
return false;
}
}
};
/**
* Inequality test.
*
* \tparam R \explicit The return type of the Callbacks
* \tparam UArgs \explicit The types of any arguments to the Callbacks
* \param [in] a Callback
* \param [in] b Callback
*
* \return \c true if the Callbacks are not equal
*/
template <typename R, typename... Args>
bool
operator!=(Callback<R, Args...> a, Callback<R, Args...> b)
{
return !a.IsEqual(b);
}
/**
* @{
*/
/**
* Build Callbacks for class method members which take varying numbers
* of arguments and potentially returning a value.
*
* \tparam T \deduced Type of the class having the member function.
* \tparam OBJ \deduced Type of the class instance.
* \tparam R \deduced Return type of the callback.
* \tparam Args \deduced Type list of any arguments to the member function.
*
* \param [in] memPtr Class method member pointer
* \param [in] objPtr Class instance
* \return A wrapper Callback
*
* Build Callbacks for class method members which take varying numbers of arguments
* and potentially returning a value.
*/
template <typename T, typename OBJ, typename R, typename... Args>
Callback<R, Args...>
MakeCallback(R (T::*memPtr)(Args...), OBJ objPtr)
{
return Callback<R, Args...>(memPtr, objPtr);
}
template <typename T, typename OBJ, typename R, typename... Args>
Callback<R, Args...>
MakeCallback(R (T::*memPtr)(Args...) const, OBJ objPtr)
{
return Callback<R, Args...>(memPtr, objPtr);
}
/**@}*/
/**
* \ingroup callback
* \tparam R \deduced Return type of the callback function..
* \tparam Args \deduced Type list of any arguments to the member function.
* \param [in] fnPtr Function pointer
* \return A wrapper Callback
*
* Build Callbacks for functions which take varying numbers of arguments
* and potentially returning a value.
*/
template <typename R, typename... Args>
Callback<R, Args...>
MakeCallback(R (*fnPtr)(Args...))
{
return Callback<R, Args...>(fnPtr);
}
/**
* \ingroup callback
* \tparam R \deduced Return type of the callback function..
* \tparam Args \deduced Type list of any arguments to the member function.
* \return A wrapper Callback
*
* Build null Callbacks which take no arguments,
* for varying number of template arguments,
* and potentially returning a value.
*/
template <typename R, typename... Args>
Callback<R, Args...>
MakeNullCallback()
{
return Callback<R, Args...>();
}
/**
* \ingroup makeboundcallback
* @{
* Make Callbacks with varying number of bound arguments.
* \tparam R \deduced Return type of the callback function..
* \tparam Args \deduced Type list of any arguments to the member function.
* \tparam BArgs \deduced Type list of bound arguments.
* \param [in] fnPtr Function pointer
* \param [in] bargs Bound arguments
* \return A bound Callback
*/
template <typename R, typename... Args, typename... BArgs>
auto
MakeBoundCallback(R (*fnPtr)(Args...), BArgs&&... bargs)
{
return Callback<R, Args...>(fnPtr).Bind(std::forward<BArgs>(bargs)...);
}
/**
* \tparam T \deduced Type of the class having the member function.
* \tparam OBJ \deduced Type of the class instance.
* \tparam R \deduced Return type of the callback.
* \tparam Args \deduced Type list of any arguments to the member function.
* \tparam BArgs \deduced Type list of bound arguments.
* \param [in] memPtr Class method member pointer
* \param [in] objPtr Class instance
* \param [in] bargs Bound arguments
* \return A wrapper Callback
*
* Build Callbacks for class method members which take varying numbers of arguments
* and potentially returning a value.
*/
template <typename T, typename OBJ, typename R, typename... Args, typename... BArgs>
auto
MakeCallback(R (T::*memPtr)(Args...), OBJ objPtr, BArgs... bargs)
{
return Callback<R, Args...>(memPtr, objPtr).Bind(bargs...);
}
template <typename T, typename OBJ, typename R, typename... Args, typename... BArgs>
auto
MakeCallback(R (T::*memPtr)(Args...) const, OBJ objPtr, BArgs... bargs)
{
return Callback<R, Args...>(memPtr, objPtr).Bind(bargs...);
}
/**@}*/
} // namespace ns3
namespace ns3
{
class CallbackValue : public AttributeValue
{
public:
CallbackValue();
CallbackValue(const CallbackBase& value);
~CallbackValue() override;
// Documented by print-introspected-doxygen.cc
void Set(const CallbackBase& value);
CallbackBase Get();
template <typename T>
bool GetAccessor(T& value) const;
/** \return A copy of this CallBack */
Ptr<AttributeValue> Copy() const override;
/**
* Serialize to string
* \param [in] checker The checker to validate with
* \return Serialized form of this Callback.
*/
std::string SerializeToString(Ptr<const AttributeChecker> checker) const override;
/**
* Deserialize from string (not implemented)
*
* \param [in] value Source string
* \param [in] checker Checker to validate with
* \return \c true if successful
*/
bool DeserializeFromString(std::string value, Ptr<const AttributeChecker> checker) override;
private:
/* Documented by print-introspected-doxygen.cc */
CallbackBase m_value;
};
ATTRIBUTE_ACCESSOR_DEFINE(Callback);
ATTRIBUTE_CHECKER_DEFINE(Callback);
} // namespace ns3
namespace ns3
{
template <typename T>
bool
CallbackValue::GetAccessor(T& value) const
{
if (value.CheckType(m_value))
{
if (!value.Assign(m_value))
{
NS_FATAL_ERROR_NO_MSG();
}
return true;
}
return false;
}
} // namespace ns3
#endif /* CALLBACK_H */