412 lines
9.6 KiB
C++
412 lines
9.6 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INRIA, Gustavo Carneiro
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Authors: Gustavo Carneiro <gjcarneiro@gmail.com>,
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* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
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*/
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#include "object.h"
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#include "assert.h"
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#include "singleton.h"
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#include "attribute.h"
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#include "log.h"
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#include "string.h"
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#include <vector>
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#include <sstream>
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NS_LOG_COMPONENT_DEFINE ("Object");
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namespace ns3 {
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/*********************************************************************
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* The Object implementation
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*********************************************************************/
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NS_OBJECT_ENSURE_REGISTERED (Object);
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Object::AggregateIterator::AggregateIterator ()
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: m_first (0),
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m_current (0)
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{}
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bool
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Object::AggregateIterator::HasNext (void) const
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{
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if (m_current != 0 && m_current->m_next != PeekPointer (m_first))
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{
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return true;
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}
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return false;
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}
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Ptr<const Object>
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Object::AggregateIterator::Next (void)
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{
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m_current = m_current->m_next;
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return m_current;
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}
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Object::AggregateIterator::AggregateIterator (Ptr<const Object> first)
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: m_first (first),
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m_current (first)
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{}
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TypeId
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Object::GetInstanceTypeId (void) const
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{
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return m_tid;
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}
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TypeId
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Object::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::Object")
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.SetParent<ObjectBase> ()
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;
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return tid;
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}
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Object::Object ()
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: m_count (1),
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m_tid (Object::GetTypeId ()),
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m_disposed (false),
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m_next (this)
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{}
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Object::~Object ()
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{
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m_next = 0;
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}
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Object::Object (const Object &o)
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: m_count (1),
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m_tid (o.m_tid),
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m_disposed (false),
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m_next (this)
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{}
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void
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Object::Construct (const AttributeList &attributes)
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{
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ConstructSelf (attributes);
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}
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Ptr<Object>
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Object::DoGetObject (TypeId tid) const
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{
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NS_ASSERT (CheckLoose ());
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const Object *currentObject = this;
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do {
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NS_ASSERT (currentObject != 0);
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TypeId cur = currentObject->m_tid;
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while (cur != tid && cur != Object::GetTypeId ())
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{
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cur = cur.GetParent ();
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}
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if (cur == tid)
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{
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return const_cast<Object *> (currentObject);
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}
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currentObject = currentObject->m_next;
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} while (currentObject != this);
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return 0;
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}
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void
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Object::Dispose (void)
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{
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Object *current = this;
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do {
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NS_ASSERT (current != 0);
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NS_ASSERT (!current->m_disposed);
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current->DoDispose ();
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current->m_disposed = true;
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current = current->m_next;
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} while (current != this);
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}
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void
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Object::AggregateObject (Ptr<Object> o)
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{
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NS_ASSERT (!m_disposed);
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NS_ASSERT (!o->m_disposed);
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NS_ASSERT (CheckLoose ());
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NS_ASSERT (o->CheckLoose ());
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if (DoGetObject (o->m_tid))
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{
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NS_FATAL_ERROR ("Object::AggregateObject(): "
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"Multiple aggregation of objects of type " << o->m_tid.GetName ());
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}
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Object *other = PeekPointer (o);
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Object *next = m_next;
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m_next = other->m_next;
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other->m_next = next;
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NS_ASSERT (CheckLoose ());
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NS_ASSERT (o->CheckLoose ());
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}
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Object::AggregateIterator
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Object::GetAggregateIterator (void) const
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{
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return AggregateIterator (this);
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}
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void
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Object::SetTypeId (TypeId tid)
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{
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NS_ASSERT (Check ());
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m_tid = tid;
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}
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void
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Object::DoDispose (void)
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{
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NS_ASSERT (!m_disposed);
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}
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bool
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Object::Check (void) const
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{
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return (m_count > 0);
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}
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/* In some cases, when an event is scheduled against a subclass of
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* Object, and if no one owns a reference directly to this object, the
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* object is alive, has a refcount of zero and the method ran when the
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* event expires runs against the raw pointer which means that we are
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* manipulating an object with a refcount of zero. So, instead we
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* check the aggregate reference count.
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*/
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bool
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Object::CheckLoose (void) const
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{
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uint32_t refcount = 0;
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const Object *current = this;
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do
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{
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refcount += current->m_count;
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current = current->m_next;
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}
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while (current != this);
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return (refcount > 0);
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}
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void
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Object::MaybeDelete (void) const
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{
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// First, check if any of the attached
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// Object has a non-zero count.
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const Object *current = this;
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do {
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NS_ASSERT (current != 0);
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if (current->m_count != 0)
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{
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return;
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}
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current = current->m_next;
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} while (current != this);
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// Ensure we are disposed.
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Object *tmp = const_cast<Object *> (this);
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const Object *end = this;
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do {
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NS_ASSERT (current != 0);
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Object *next = tmp->m_next;
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if (!tmp->m_disposed)
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{
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tmp->DoDispose ();
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}
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tmp = next;
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} while (tmp != end);
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// all attached objects have a zero count so,
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// we can delete all attached objects.
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current = this;
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do {
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NS_ASSERT (current != 0);
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Object *next = current->m_next;
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delete current;
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current = next;
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} while (current != end);
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}
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} // namespace ns3
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#ifdef RUN_SELF_TESTS
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#include "test.h"
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#include "object-factory.h"
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namespace {
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class BaseA : public ns3::Object
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{
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public:
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static ns3::TypeId GetTypeId (void) {
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static ns3::TypeId tid = ns3::TypeId ("BaseA")
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.SetParent (Object::GetTypeId ())
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.HideFromDocumentation ()
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.AddConstructor<BaseA> ();
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return tid;
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}
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BaseA ()
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{}
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virtual void Dispose (void) {}
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};
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class DerivedA : public BaseA
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{
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public:
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static ns3::TypeId GetTypeId (void) {
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static ns3::TypeId tid = ns3::TypeId ("DerivedA")
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.SetParent (BaseA::GetTypeId ())
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.HideFromDocumentation ()
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.AddConstructor<DerivedA> ();
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return tid;
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}
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DerivedA ()
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{}
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virtual void Dispose (void) {
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BaseA::Dispose ();
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}
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};
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class BaseB : public ns3::Object
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{
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public:
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static ns3::TypeId GetTypeId (void) {
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static ns3::TypeId tid = ns3::TypeId ("BaseB")
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.SetParent (Object::GetTypeId ())
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.HideFromDocumentation ()
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.AddConstructor<BaseB> ();
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return tid;
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}
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BaseB ()
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{}
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virtual void Dispose (void) {}
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};
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class DerivedB : public BaseB
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{
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public:
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static ns3::TypeId GetTypeId (void) {
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static ns3::TypeId tid = ns3::TypeId ("DerivedB")
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.SetParent (BaseB::GetTypeId ())
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.HideFromDocumentation ()
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.AddConstructor<DerivedB> ();
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return tid;
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}
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DerivedB ()
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{}
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virtual void Dispose (void) {
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BaseB::Dispose ();
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}
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};
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NS_OBJECT_ENSURE_REGISTERED (BaseA);
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NS_OBJECT_ENSURE_REGISTERED (DerivedA);
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NS_OBJECT_ENSURE_REGISTERED (BaseB);
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NS_OBJECT_ENSURE_REGISTERED (DerivedB);
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} // namespace anonymous
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namespace ns3 {
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class ObjectTest : public Test
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{
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public:
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ObjectTest ();
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virtual bool RunTests (void);
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};
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ObjectTest::ObjectTest ()
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: Test ("Object")
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{}
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bool
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ObjectTest::RunTests (void)
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{
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bool result = true;
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Ptr<BaseA> baseA = CreateObject<BaseA> ();
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
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baseA = CreateObject<DerivedA> ();
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (), baseA);
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<BaseA> (DerivedA::GetTypeId ()), baseA);
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NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedA> (), 0);
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baseA = CreateObject<BaseA> ();
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Ptr<BaseB> baseB = CreateObject<BaseB> ();
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Ptr<BaseB> baseBCopy = baseB;
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baseA->AggregateObject (baseB);
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NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseA> (), 0);
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
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NS_TEST_ASSERT_EQUAL (baseA->GetObject<DerivedB> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0);
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NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedB> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
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NS_TEST_ASSERT_EQUAL (baseB->GetObject<DerivedA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
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baseA = CreateObject<DerivedA> ();
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baseB = CreateObject<DerivedB> ();
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baseBCopy = baseB;
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baseA->AggregateObject (baseB);
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NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<DerivedB> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseA->GetObject<BaseB> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<DerivedA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseBCopy->GetObject<BaseA> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<DerivedB> (), 0);
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NS_TEST_ASSERT_UNEQUAL (baseB->GetObject<BaseB> (), 0);
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baseA = CreateObject<BaseA> ();
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baseB = CreateObject<BaseB> ();
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baseA->AggregateObject (baseB);
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baseA = 0;
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baseA = baseB->GetObject<BaseA> ();
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// Test the object creation code of TypeId
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ObjectFactory factory;
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factory.SetTypeId (BaseA::GetTypeId ());
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Ptr<Object> a = factory.Create ();
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NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
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NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), 0);
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NS_TEST_ASSERT_EQUAL (a->GetObject<DerivedA> (), 0);
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factory.SetTypeId (DerivedA::GetTypeId ());
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a = factory.Create ();
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NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (), a);
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NS_TEST_ASSERT_EQUAL (a->GetObject<BaseA> (DerivedA::GetTypeId ()), a);
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NS_TEST_ASSERT_UNEQUAL (a->GetObject<DerivedA> (), 0);
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return result;
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}
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static ObjectTest g_interfaceObjectTests;
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} // namespace ns3
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#endif /* RUN_SELF_TESTS */
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