213 lines
5.7 KiB
C++
213 lines
5.7 KiB
C++
#ifndef OBJECT_VECTOR_H
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#define OBJECT_VECTOR_H
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#include <vector>
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#include "object.h"
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#include "ptr.h"
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#include "attribute.h"
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namespace ns3 {
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/**
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* \brief contain a vector of ns3::Object pointers.
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*
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* This class it used to get attribute access to an array of
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* ns3::Object pointers.
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*/
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class ObjectVectorValue : public AttributeValue
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{
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public:
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typedef std::vector<Ptr<Object> >::const_iterator Iterator;
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ObjectVectorValue ();
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/**
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* \returns an iterator to the first object contained in this vector
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*/
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Iterator Begin (void) const;
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/**
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* \returns an iterator to the last object contained in this vector
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*/
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Iterator End (void) const;
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/**
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* \returns the number of objects contained in this vector.
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*/
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uint32_t GetN (void) const;
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/**
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* \param i the index of the requested object.
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* \returns the requested object
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*/
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Ptr<Object> Get (uint32_t i) const;
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virtual Ptr<AttributeValue> Copy (void) const;
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virtual std::string SerializeToString (Ptr<const AttributeChecker> checker) const;
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virtual bool DeserializeFromString (std::string value, Ptr<const AttributeChecker> checker);
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private:
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friend class ObjectVectorAccessor;
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std::vector<Ptr<Object> > m_objects;
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};
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template <typename T, typename U>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (U T::*memberVector);
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template <typename T, typename U, typename INDEX>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (Ptr<U> (T::*get) (INDEX) const,
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INDEX (T::*getN) (void) const);
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template <typename T, typename U, typename INDEX>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (INDEX (T::*getN) (void) const,
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Ptr<U> (T::*get) (INDEX) const);
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class ObjectVectorChecker : public AttributeChecker
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{
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public:
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virtual TypeId GetItemTypeId (void) const = 0;
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};
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template <typename T>
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Ptr<const AttributeChecker> MakeObjectVectorChecker (void);
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} // namespace ns3
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namespace ns3 {
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namespace internal {
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template <typename T>
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class AnObjectVectorChecker : public ObjectVectorChecker
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{
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public:
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virtual TypeId GetItemTypeId (void) const {
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return T::GetTypeId ();
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}
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virtual bool Check (const AttributeValue &value) const {
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return dynamic_cast<const ObjectVectorValue *> (&value) != 0;
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}
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virtual std::string GetValueTypeName (void) const {
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return "ns3::ObjectVectorValue";
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}
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virtual bool HasUnderlyingTypeInformation (void) const {
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return true;
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}
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virtual std::string GetUnderlyingTypeInformation (void) const {
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return "ns3::Ptr< " + T::GetTypeId ().GetName () + " >";
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}
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virtual Ptr<AttributeValue> Create (void) const {
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return ns3::Create<ObjectVectorValue> ();
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}
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virtual bool Copy (const AttributeValue &source, AttributeValue &destination) const {
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const ObjectVectorValue *src = dynamic_cast<const ObjectVectorValue *> (&source);
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ObjectVectorValue *dst = dynamic_cast<ObjectVectorValue *> (&destination);
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if (src == 0 || dst == 0)
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{
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return false;
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}
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*dst = *src;
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return true;
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}
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};
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} // namespace internal
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class ObjectVectorAccessor : public AttributeAccessor
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{
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public:
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virtual bool Set (ObjectBase * object, const AttributeValue &value) const;
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virtual bool Get (const ObjectBase * object, AttributeValue &value) const;
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virtual bool HasGetter (void) const;
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virtual bool HasSetter (void) const;
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private:
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virtual bool DoGetN (const ObjectBase *object, uint32_t *n) const = 0;
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virtual Ptr<Object> DoGet (const ObjectBase *object, uint32_t i) const = 0;
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};
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template <typename T, typename U>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (U T::*memberVector)
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{
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struct MemberStdContainer : public ObjectVectorAccessor
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{
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virtual bool DoGetN (const ObjectBase *object, uint32_t *n) const {
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const T *obj = dynamic_cast<const T *> (object);
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if (obj == 0)
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{
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return false;
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}
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*n = (obj->*m_memberVector).size ();
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return true;
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}
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virtual Ptr<Object> DoGet (const ObjectBase *object, uint32_t i) const {
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const T *obj = static_cast<const T *> (object);
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typename U::const_iterator begin = (obj->*m_memberVector).begin ();
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typename U::const_iterator end = (obj->*m_memberVector).end ();
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uint32_t k = 0;
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for (typename U::const_iterator j = begin; j != end; j++, k++)
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{
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if (k == i)
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{
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return *j;
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break;
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}
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}
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NS_ASSERT (false);
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// quiet compiler.
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return 0;
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}
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U T::*m_memberVector;
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} *spec = new MemberStdContainer ();
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spec->m_memberVector = memberVector;
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return Ptr<const AttributeAccessor> (spec, false);
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}
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template <typename T, typename U, typename INDEX>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (Ptr<U> (T::*get) (INDEX) const,
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INDEX (T::*getN) (void) const)
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{
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struct MemberGetters : public ObjectVectorAccessor
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{
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virtual bool DoGetN (const ObjectBase *object, uint32_t *n) const {
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const T *obj = dynamic_cast<const T *> (object);
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if (obj == 0)
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{
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return false;
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}
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*n = (obj->*m_getN) ();
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return true;
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}
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virtual Ptr<Object> DoGet (const ObjectBase *object, uint32_t i) const {
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const T *obj = static_cast<const T *> (object);
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return (obj->*m_get) (i);
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}
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Ptr<U> (T::*m_get) (INDEX) const;
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INDEX (T::*m_getN) (void) const;
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} *spec = new MemberGetters ();
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spec->m_get = get;
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spec->m_getN = getN;
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return Ptr<const AttributeAccessor> (spec, false);
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}
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template <typename T, typename U, typename INDEX>
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Ptr<const AttributeAccessor>
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MakeObjectVectorAccessor (INDEX (T::*getN) (void) const,
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Ptr<U> (T::*get) (INDEX) const)
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{
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return MakeObjectVectorAccessor (get, getN);
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}
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template <typename T>
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Ptr<const AttributeChecker> MakeObjectVectorChecker (void)
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{
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return Create<internal::AnObjectVectorChecker<T> > ();
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}
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} // namespace ns3
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#endif /* OBJECT_VECTOR_H */
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