Files
unison/src/core/model/attribute.cc
2024-11-08 18:05:46 +00:00

190 lines
3.2 KiB
C++

/*
* Copyright (c) 2008 INRIA
*
* SPDX-License-Identifier: GPL-2.0-only
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "attribute.h"
#include "fatal-error.h"
#include "log.h"
#include "string.h"
#include <sstream>
/**
* @file
* @ingroup attributes
* ns3::AttributeValue, ns3::AttributeAccessor and
* ns3::AttributeChecker implementations.
*/
namespace ns3
{
NS_LOG_COMPONENT_DEFINE("AttributeValue");
AttributeValue::AttributeValue()
{
}
AttributeValue::~AttributeValue()
{
}
AttributeAccessor::AttributeAccessor()
{
}
AttributeAccessor::~AttributeAccessor()
{
}
AttributeChecker::AttributeChecker()
{
}
AttributeChecker::~AttributeChecker()
{
}
Ptr<AttributeValue>
AttributeChecker::CreateValidValue(const AttributeValue& value) const
{
NS_LOG_FUNCTION(this << &value);
if (Check(value))
{
return value.Copy();
}
// attempt to convert to string.
const auto str = dynamic_cast<const StringValue*>(&value);
if (str == nullptr)
{
return nullptr;
}
// attempt to convert back to value.
Ptr<AttributeValue> v = Create();
bool ok = v->DeserializeFromString(str->Get(), this);
if (!ok)
{
return nullptr;
}
ok = Check(*v);
if (!ok)
{
return nullptr;
}
return v;
}
EmptyAttributeValue::EmptyAttributeValue()
{
NS_LOG_FUNCTION(this);
}
Ptr<AttributeValue>
EmptyAttributeValue::Copy() const
{
NS_LOG_FUNCTION(this);
return Create<EmptyAttributeValue>();
}
std::string
EmptyAttributeValue::SerializeToString(Ptr<const AttributeChecker> checker) const
{
NS_LOG_FUNCTION(this << checker);
return "";
}
bool
EmptyAttributeValue::DeserializeFromString(std::string value, Ptr<const AttributeChecker> checker)
{
NS_LOG_FUNCTION(this << value << checker);
return true;
}
EmptyAttributeAccessor::EmptyAttributeAccessor()
: AttributeAccessor()
{
}
EmptyAttributeAccessor::~EmptyAttributeAccessor()
{
}
bool
EmptyAttributeAccessor::Set(ObjectBase* object [[maybe_unused]],
const AttributeValue& value [[maybe_unused]]) const
{
return true;
}
bool
EmptyAttributeAccessor::Get(const ObjectBase* object [[maybe_unused]],
AttributeValue& attribute [[maybe_unused]]) const
{
return true;
}
bool
EmptyAttributeAccessor::HasGetter() const
{
return false;
}
bool
EmptyAttributeAccessor::HasSetter() const
{
return false;
}
EmptyAttributeChecker::EmptyAttributeChecker()
: AttributeChecker()
{
}
EmptyAttributeChecker::~EmptyAttributeChecker()
{
}
bool
EmptyAttributeChecker::Check(const AttributeValue& value [[maybe_unused]]) const
{
return true;
}
std::string
EmptyAttributeChecker::GetValueTypeName() const
{
return "EmptyAttribute";
}
bool
EmptyAttributeChecker::HasUnderlyingTypeInformation() const
{
return false;
}
std::string
EmptyAttributeChecker::GetUnderlyingTypeInformation() const
{
return "";
}
Ptr<AttributeValue>
EmptyAttributeChecker::Create() const
{
static EmptyAttributeValue t;
return Ptr<AttributeValue>(&t, false);
}
bool
EmptyAttributeChecker::Copy(const AttributeValue& source [[maybe_unused]],
AttributeValue& destination [[maybe_unused]]) const
{
return true;
}
} // namespace ns3