57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
// -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*-
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//
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// Copyright (c) 2006 Georgia Tech Research Corporation
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation;
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// Author: George F. Riley<riley@ece.gatech.edu>
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//
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// Definition of a simple point-to-point channel
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// George F. Riley, Georgia Tech, Spring 2007
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#ifndef P2P_CHANNEL_H
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#define P2P_CHANNEL_H
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#include "ns3/nstime.h"
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#include "mac-address.h"
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namespace ns3 {
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class P2PNetDevice;
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class NetDevice;
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class Node;
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class Packet;
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class P2PChannel {
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public:
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P2PChannel(const Time& delay, double maxRate /* bits/s */);
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~P2PChannel();
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P2PNetDevice* CreateNetDevice(Node *node, MacAddress address);
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void RemoveNetDevice (NetDevice *device);
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void Send (P2PNetDevice *device, Packet&p, double rate /* bits/s */);
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private:
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// The two endpoints of this channel
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P2PNetDevice* m_nd1;
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P2PNetDevice* m_nd2;
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Time m_delay;
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double m_maxRate;
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};
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}//namespace ns3
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#endif
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