79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2007 INRIA
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Authors:
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* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>,
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*/
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#ifndef NODE_LIST_H
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#define NODE_LIST_H
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#include <vector>
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#include "ns3/ptr.h"
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namespace ns3 {
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class Node;
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class CallbackBase;
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/**
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* \ingroup network
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*
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* \brief the list of simulation nodes.
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*
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* Every Node created is automatically added to this list.
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*/
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class NodeList
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{
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public:
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/// Node container iterator
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typedef std::vector< Ptr<Node> >::const_iterator Iterator;
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/**
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* \param node node to add
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* \returns index of node in list.
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*
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* This method is called automatically from Node::Node so
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* the user has little reason to call it himself.
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*/
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static uint32_t Add (Ptr<Node> node);
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/**
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* \returns a C++ iterator located at the beginning of this
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* list.
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*/
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static Iterator Begin (void);
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/**
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* \returns a C++ iterator located at the end of this
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* list.
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*/
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static Iterator End (void);
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/**
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* \param n index of requested node.
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* \returns the Node associated to index n.
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*/
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static Ptr<Node> GetNode (uint32_t n);
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/**
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* \returns the number of nodes currently in the list.
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*/
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static uint32_t GetNNodes (void);
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};
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} // namespace ns3
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#endif /* NODE_LIST_H */
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