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unison/src/core/model/enum.h
2024-08-14 15:48:20 +00:00

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/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef ENUM_VALUE_H
#define ENUM_VALUE_H
#include "attribute-accessor-helper.h"
#include "attribute.h"
#include "demangle.h"
#include <algorithm> // find_if
#include <list>
#include <numeric> // std::accumulate
#include <sstream>
#include <type_traits>
#include <typeinfo>
/**
* \file
* \ingroup attribute_Enum
* ns3::EnumValue attribute value declarations.
*/
namespace ns3
{
// Additional docs for class EnumValue:
/**
* Hold variables of type \c enum
*
* This class can be used to hold variables of any kind
* of enum.
*
* This is often used with ObjectFactory and Config to bind
* the value of a particular enum to an Attribute or Config name.
* For example,
* \code
* Ptr<RateErrorModel> model = CreateObjectWithAttributes<RateErrorModel> (
* "ErrorRate", DoubleValue (0.05),
* "ErrorUnit", EnumValue (RateErrorModel::ERROR_UNIT_PACKET));
*
* Config::SetDefault ("ns3::RipNg::SplitHorizon",
* EnumValue (RipNg::NO_SPLIT_HORIZON));
* \endcode
*/
template <typename T>
class EnumValue : public AttributeValue
{
public:
EnumValue();
EnumValue(const T& value);
void Set(T value);
T Get() const;
bool GetAccessor(T& value) const;
Ptr<AttributeValue> Copy() const override;
std::string SerializeToString(Ptr<const AttributeChecker> checker) const override;
bool DeserializeFromString(std::string value, Ptr<const AttributeChecker> checker) override;
private:
T m_value{}; //!< The stored value.
};
template <typename T>
EnumValue<T>::EnumValue() = default;
template <typename T>
EnumValue<T>::EnumValue(const T& value)
: m_value(value)
{
}
template <typename T>
void
EnumValue<T>::Set(T value)
{
m_value = value;
}
template <typename T>
T
EnumValue<T>::Get() const
{
return m_value;
}
template <typename T>
bool
EnumValue<T>::GetAccessor(T& value) const
{
value = static_cast<T>(m_value);
return true;
}
template <typename T>
Ptr<AttributeValue>
EnumValue<T>::Copy() const
{
return Create<EnumValue>(*this);
}
template <typename T>
class EnumChecker : public AttributeChecker
{
public:
EnumChecker();
/**
* Add a default value.
* \param [in] value The value.
* \param [in] name Then enum symbol name.
*/
void AddDefault(T value, std::string name);
/**
* Add a new value.
* \param [in] value The value.
* \param [in] name The enum symbol name.
*/
void Add(T value, std::string name);
/**
* Get the enum symbol name by value.
* \param [in] value The value.
* \return The enum symbol name.
*/
std::string GetName(T value) const;
/**
* Get the enum value by name.
* \param [in] name Then enum symbol name.
* \returns The enum value.
*/
T GetValue(const std::string name) const;
// Inherited
bool Check(const AttributeValue& value) const override;
std::string GetValueTypeName() const override;
bool HasUnderlyingTypeInformation() const override;
std::string GetUnderlyingTypeInformation() const override;
Ptr<AttributeValue> Create() const override;
bool Copy(const AttributeValue& src, AttributeValue& dst) const override;
private:
/** Type for the pair value, name */
using Value = std::pair<T, std::string>;
/** Type of container for storing Enum values and symbol names. */
using ValueSet = std::list<Value>;
/** The stored Enum values and symbol names. */
ValueSet m_valueSet;
};
/**
* Make an EnumChecker pre-configured with a set of allowed
* values by name.
*
* Values are normally given as fully qualified enum symbols
* with matching names. For example,
* \c MakeEnumChecker (RipNg::SPLIT_HORIZON, "ns3::RipNg::SplitHorizon");
*
* As many additional enum value, name pairs as desired can be passed
* as arguments.
*
* \see AttributeChecker
*
* \tparam Ts The type list of additional parameters. Additional parameters
* should be T, string pairs.
* \returns The AttributeChecker
* \param [in] v The default enum value.
* \param [in] n The corresponding name.
* \param [in] args Any additional arguments.
*/
template <typename T, typename... Ts>
Ptr<const AttributeChecker>
MakeEnumChecker(T v, std::string n, Ts... args)
{
Ptr<EnumChecker<T>> checker = Create<EnumChecker<T>>();
checker->AddDefault(v, n);
return MakeEnumChecker(checker, args...);
}
/**
* Handler for enum value, name pairs other than the default.
*
* \tparam Ts The type list of additional parameters. Additional parameters
* should be T, string pairs.
* \returns The AttributeChecker
* \param [in] checker The AttributeChecker.
* \param [in] v The next enum value.
* \param [in] n The corresponding name.
* \param [in] args Any additional arguments.
*/
template <typename T, typename... Ts>
Ptr<const AttributeChecker>
MakeEnumChecker(Ptr<EnumChecker<T>> checker, T v, std::string n, Ts... args)
{
checker->Add(v, n);
return MakeEnumChecker(checker, args...);
}
/**
* Terminate the recursion of variadic arguments.
*
* \returns The \p checker
* \param [in] checker The AttributeChecker.
*/
// inline to allow tail call optimization
template <typename T>
inline Ptr<const AttributeChecker>
MakeEnumChecker(Ptr<EnumChecker<T>> checker)
{
return checker;
}
template <typename T, typename T1>
Ptr<const AttributeAccessor>
MakeEnumAccessor(T1 a1)
{
return MakeAccessorHelper<EnumValue<T>>(a1);
}
template <typename T, typename T1, typename T2>
Ptr<const AttributeAccessor>
MakeEnumAccessor(T1 a1, T2 a2)
{
return MakeAccessorHelper<EnumValue<T>>(a1, a2);
}
template <typename T>
std::string
EnumValue<T>::SerializeToString(Ptr<const AttributeChecker> checker) const
{
const auto p = dynamic_cast<const EnumChecker<T>*>(PeekPointer(checker));
NS_ASSERT(p != nullptr);
std::string name = p->GetName(m_value);
return name;
}
template <typename T>
bool
EnumValue<T>::DeserializeFromString(std::string value, Ptr<const AttributeChecker> checker)
{
const auto p = dynamic_cast<const EnumChecker<T>*>(PeekPointer(checker));
NS_ASSERT(p != nullptr);
m_value = p->GetValue(value);
return true;
}
template <typename T>
EnumChecker<T>::EnumChecker()
{
}
template <typename T>
void
EnumChecker<T>::AddDefault(T value, std::string name)
{
m_valueSet.emplace_front(value, name);
}
template <typename T>
void
EnumChecker<T>::Add(T value, std::string name)
{
m_valueSet.emplace_back(value, name);
}
template <typename T>
std::string
EnumChecker<T>::GetName(T value) const
{
auto it = std::find_if(m_valueSet.begin(), m_valueSet.end(), [value](Value v) {
return v.first == value;
});
NS_ASSERT_MSG(it != m_valueSet.end(),
"invalid enum value " << static_cast<int>(value)
<< "! Missed entry in MakeEnumChecker?");
return it->second;
}
template <typename T>
T
EnumChecker<T>::GetValue(const std::string name) const
{
auto it = std::find_if(m_valueSet.begin(), m_valueSet.end(), [name](Value v) {
return v.second == name;
});
NS_ASSERT_MSG(
it != m_valueSet.end(),
"name "
<< name
<< " is not a valid enum value. Missed entry in MakeEnumChecker?\nAvailable values: "
<< std::accumulate(m_valueSet.begin(),
m_valueSet.end(),
std::string{},
[](std::string a, Value v) {
if (a.empty())
{
return v.second;
}
else
{
return std::move(a) + ", " + v.second;
}
}));
return it->first;
}
template <typename T>
bool
EnumChecker<T>::Check(const AttributeValue& value) const
{
const auto p = dynamic_cast<const EnumValue<T>*>(&value);
if (!p)
{
return false;
}
auto pvalue = p->Get();
auto it = std::find_if(m_valueSet.begin(), m_valueSet.end(), [pvalue](Value v) {
return v.first == pvalue;
});
return (it != m_valueSet.end());
}
template <typename T>
std::string
EnumChecker<T>::GetValueTypeName() const
{
return "ns3::EnumValue<" + Demangle(typeid(T).name()) + ">";
}
template <typename T>
bool
EnumChecker<T>::HasUnderlyingTypeInformation() const
{
return true;
}
template <typename T>
std::string
EnumChecker<T>::GetUnderlyingTypeInformation() const
{
std::ostringstream oss;
bool moreValues = false;
for (const auto& i : m_valueSet)
{
oss << (moreValues ? "|" : "") << i.second;
moreValues = true;
}
return oss.str();
}
template <typename T>
Ptr<AttributeValue>
EnumChecker<T>::Create() const
{
return ns3::Create<EnumValue<T>>();
}
template <typename T>
bool
EnumChecker<T>::Copy(const AttributeValue& source, AttributeValue& destination) const
{
const auto src = dynamic_cast<const EnumValue<T>*>(&source);
auto dst = dynamic_cast<EnumValue<T>*>(&destination);
if (!src || !dst)
{
return false;
}
*dst = *src;
return true;
}
} // namespace ns3
#endif /* ENUM_VALUE_H */