Files
unison/examples/routing/simple-global-routing.cc
2024-11-08 18:01:13 +00:00

158 lines
5.1 KiB
C++

/*
* SPDX-License-Identifier: GPL-2.0-only
*
*/
//
// Network topology
//
// n0
// \ 5 Mb/s, 2ms
// \ 1.5Mb/s, 10ms
// n2 -------------------------n3
// /
// / 5 Mb/s, 2ms
// n1
//
// - all links are point-to-point links with indicated one-way BW/delay
// - CBR/UDP flows from n0 to n3, and from n3 to n1
// - FTP/TCP flow from n0 to n3, starting at time 1.2 to time 1.35 sec.
// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
// (i.e., DataRate of 448,000 bps)
// - DropTail queues
// - Tracing of queues and packet receptions to file "simple-global-routing.tr"
#include "ns3/applications-module.h"
#include "ns3/core-module.h"
#include "ns3/flow-monitor-helper.h"
#include "ns3/internet-module.h"
#include "ns3/ipv4-global-routing-helper.h"
#include "ns3/network-module.h"
#include "ns3/point-to-point-module.h"
#include <cassert>
#include <fstream>
#include <iostream>
#include <string>
using namespace ns3;
NS_LOG_COMPONENT_DEFINE("SimpleGlobalRoutingExample");
int
main(int argc, char* argv[])
{
// Users may find it convenient to turn on explicit debugging
// for selected modules; the below lines suggest how to do this
#if 0
LogComponentEnable ("SimpleGlobalRoutingExample", LOG_LEVEL_INFO);
#endif
// Set up some default values for the simulation. Use the
Config::SetDefault("ns3::OnOffApplication::PacketSize", UintegerValue(210));
Config::SetDefault("ns3::OnOffApplication::DataRate", StringValue("448kb/s"));
// DefaultValue::Bind ("DropTailQueue::m_maxPackets", 30);
// Allow the user to override any of the defaults and the above
// DefaultValue::Bind ()s at run-time, via command-line arguments
CommandLine cmd(__FILE__);
bool enableFlowMonitor = false;
cmd.AddValue("EnableMonitor", "Enable Flow Monitor", enableFlowMonitor);
cmd.Parse(argc, argv);
// Here, we will explicitly create four nodes. In more sophisticated
// topologies, we could configure a node factory.
NS_LOG_INFO("Create nodes.");
NodeContainer c;
c.Create(4);
NodeContainer n0n2 = NodeContainer(c.Get(0), c.Get(2));
NodeContainer n1n2 = NodeContainer(c.Get(1), c.Get(2));
NodeContainer n3n2 = NodeContainer(c.Get(3), c.Get(2));
InternetStackHelper internet;
internet.Install(c);
// We create the channels first without any IP addressing information
NS_LOG_INFO("Create channels.");
PointToPointHelper p2p;
p2p.SetDeviceAttribute("DataRate", StringValue("5Mbps"));
p2p.SetChannelAttribute("Delay", StringValue("2ms"));
NetDeviceContainer d0d2 = p2p.Install(n0n2);
NetDeviceContainer d1d2 = p2p.Install(n1n2);
p2p.SetDeviceAttribute("DataRate", StringValue("1500kbps"));
p2p.SetChannelAttribute("Delay", StringValue("10ms"));
NetDeviceContainer d3d2 = p2p.Install(n3n2);
// Later, we add IP addresses.
NS_LOG_INFO("Assign IP Addresses.");
Ipv4AddressHelper ipv4;
ipv4.SetBase("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer i0i2 = ipv4.Assign(d0d2);
ipv4.SetBase("10.1.2.0", "255.255.255.0");
Ipv4InterfaceContainer i1i2 = ipv4.Assign(d1d2);
ipv4.SetBase("10.1.3.0", "255.255.255.0");
Ipv4InterfaceContainer i3i2 = ipv4.Assign(d3d2);
// Create router nodes, initialize routing database and set up the routing
// tables in the nodes.
Ipv4GlobalRoutingHelper::PopulateRoutingTables();
// Create the OnOff application to send UDP datagrams of size
// 210 bytes at a rate of 448 Kb/s
NS_LOG_INFO("Create Applications.");
uint16_t port = 9; // Discard port (RFC 863)
OnOffHelper onoff("ns3::UdpSocketFactory",
Address(InetSocketAddress(i3i2.GetAddress(0), port)));
onoff.SetConstantRate(DataRate("448kb/s"));
ApplicationContainer apps = onoff.Install(c.Get(0));
apps.Start(Seconds(1));
apps.Stop(Seconds(10));
// Create a packet sink to receive these packets
PacketSinkHelper sink("ns3::UdpSocketFactory",
Address(InetSocketAddress(Ipv4Address::GetAny(), port)));
apps = sink.Install(c.Get(3));
apps.Start(Seconds(1));
apps.Stop(Seconds(10));
// Create a similar flow from n3 to n1, starting at time 1.1 seconds
onoff.SetAttribute("Remote", AddressValue(InetSocketAddress(i1i2.GetAddress(0), port)));
apps = onoff.Install(c.Get(3));
apps.Start(Seconds(1.1));
apps.Stop(Seconds(10));
// Create a packet sink to receive these packets
apps = sink.Install(c.Get(1));
apps.Start(Seconds(1.1));
apps.Stop(Seconds(10));
AsciiTraceHelper ascii;
p2p.EnableAsciiAll(ascii.CreateFileStream("simple-global-routing.tr"));
p2p.EnablePcapAll("simple-global-routing");
// Flow Monitor
FlowMonitorHelper flowmonHelper;
if (enableFlowMonitor)
{
flowmonHelper.InstallAll();
}
NS_LOG_INFO("Run Simulation.");
Simulator::Stop(Seconds(11));
Simulator::Run();
NS_LOG_INFO("Done.");
if (enableFlowMonitor)
{
flowmonHelper.SerializeToXmlFile("simple-global-routing.flowmon", false, false);
}
Simulator::Destroy();
return 0;
}