/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #ifndef UDP_H #define UDP_H #include "socket-factory.h" namespace ns3 { class Socket; /** * \brief API to create UDP socket instances * * This abstract class defines the API for UDP sockets. * This class also can hold the global default variables used to * initialize newly created sockets, such as values that are * set through the sysctl or proc interfaces in Linux. * All UDP implementations must provide an implementation of CreateSocket * below. * * \see UdpImpl */ class Udp : public SocketFactory { public: static TypeId GetTypeId (void); Udp (); /** * \return smart pointer to Socket * * API for creating socket instances; must be implemented by UDP * implementations.. */ virtual Ptr CreateSocket (void) = 0; }; } // namespace ns3 #endif /* UDP_H */