// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // // Define a basic "Internet" node, with a protocol stack (l3 and l4), // network device list, process list, and routing. #ifndef INTERNET_NODE_H #define INTERNET_NODE_H #include #include "node.h" namespace ns3 { class InternetNode : public Node { public: InternetNode(); InternetNode(const InternetNode&); // Copy constructor virtual InternetNode* Copy() const;// Make a copy of this node // Capability access virtual NetDeviceList* GetNetDevices() const; virtual L3Demux* GetL3Demux() const; virtual Ipv4L4Demux* GetIpv4L4Demux() const; virtual Ipv4 * GetIpv4 (void) const; virtual Udp * GetUdp (void) const; private: // Capabilities NetDeviceList* m_netDevices; L3Demux* m_l3Demux; Ipv4L4Demux* m_ipv4L4Demux; Ipv4 * m_ipv4; Udp * m_udp; }; }//namespace ns3 #endif /* INTERNET_NODE_H */