// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // // Implement the basic Node object for ns3. // George F. Riley, Georgia Tech, Fall 2006 #include "node.h" namespace ns3{ Node::Node() : m_id(-1), m_sid(0) {} Node::~Node () {} void Node::SetNodeId(Id_t id) { m_id = id; } void Node::SetSystemId(SystemId_t s ) { m_sid = s; } L3Demux* Node::GetL3Demux() const { return 0; } L4Demux* Node::GetL4Demux() const { return 0; } NetDeviceList* Node::GetNetDeviceList() const { return 0; } }//namespace ns3