/* * Copyright (c) 2014 Universita' di Firenze * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Tommaso Pecorella */ #ifndef PACKET_SOCKET_CLIENT_H #define PACKET_SOCKET_CLIENT_H #include "ns3/application.h" #include "ns3/event-id.h" #include "ns3/packet-socket-address.h" #include "ns3/ptr.h" #include "ns3/traced-callback.h" namespace ns3 { class Socket; class Packet; /** * \ingroup socket * * \brief A simple client. * * Sends packets using PacketSocket. It does not require (or use) IP. * * Packets are sent as soon as PacketSocketClient::Start is called. * The application has the same requirements as the PacketSocket for * what concerns the underlying NetDevice and the Address scheme. * It is meant to be used in ns-3 tests. * * The application will send `MaxPackets' packets, one every `Interval' * time. Packet size (`PacketSize') can be configured. * Provides a "Tx" Traced Callback (transmitted packets, source address). * * Note: packets larger than the NetDevice MTU will not be sent. */ class PacketSocketClient : public Application { public: /** * \brief Get the type ID. * \return the object TypeId */ static TypeId GetTypeId(); PacketSocketClient(); ~PacketSocketClient() override; /** * \brief set the remote address and protocol to be used * \param addr remote address */ void SetRemote(PacketSocketAddress addr); /** * \brief Query the priority value of this socket * \return The priority value */ uint8_t GetPriority() const; protected: void DoDispose() override; private: void StartApplication() override; void StopApplication() override; /** * \brief Manually set the socket priority * \param priority The socket priority (in the range 0..6) */ void SetPriority(uint8_t priority); /** * \brief Send a packet */ void Send(); uint32_t m_maxPackets; //!< Maximum number of packets the application will send Time m_interval; //!< Packet inter-send time uint32_t m_size; //!< Size of the sent packet uint8_t m_priority; //!< Priority of the sent packets uint32_t m_sent; //!< Counter for sent packets Ptr m_socket; //!< Socket PacketSocketAddress m_peerAddress; //!< Remote peer address bool m_peerAddressSet; //!< Sanity check EventId m_sendEvent; //!< Event to send the next packet /// Traced Callback: sent packets, source address. TracedCallback, const Address&> m_txTrace; }; } // namespace ns3 #endif /* PACKET_SOCKET_CLIENT_H */