/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Network topology // // n0 n1 // | | // ================= // LAN // // - UDP flows from n0 to n1 #include #include "ns3/core-module.h" #include "ns3/csma-module.h" #include "ns3/applications-module.h" #include "ns3/internet-module.h" #include "ns3/network-module.h" using namespace ns3; NS_LOG_COMPONENT_DEFINE ("SocketOptionsIpv4"); void ReceivePacket (Ptr socket) { NS_LOG_INFO ("Received one packet!"); Ptr packet = socket->Recv (); SocketIpTosTag tosTag; if (packet->RemovePacketTag (tosTag)) { NS_LOG_INFO (" TOS = " << (uint32_t)tosTag.GetTos ()); } SocketIpTtlTag ttlTag; if (packet->RemovePacketTag (ttlTag)) { NS_LOG_INFO (" TTL = " << (uint32_t)ttlTag.GetTtl ()); } } static void SendPacket (Ptr socket, uint32_t pktSize, uint32_t pktCount, Time pktInterval ) { if (pktCount > 0) { socket->Send (Create (pktSize)); Simulator::Schedule (pktInterval, &SendPacket, socket, pktSize,pktCount - 1, pktInterval); } else { socket->Close (); } } int main (int argc, char *argv[]) { // // Allow the user to override any of the defaults and the above Bind() at // run-time, via command-line arguments // uint32_t packetSize = 1024; uint32_t packetCount = 10; double packetInterval = 1.0; //Socket options for IPv4, currently TOS, TTL, RECVTOS, and RECVTTL uint32_t ipTos = 0; bool ipRecvTos = true; uint32_t ipTtl = 0; bool ipRecvTtl = true; CommandLine cmd; cmd.AddValue ("PacketSize", "Packet size in bytes", packetSize); cmd.AddValue ("PacketCount", "Number of packets to send", packetCount); cmd.AddValue ("Interval", "Interval between packets", packetInterval); cmd.AddValue ("IP_TOS", "IP_TOS", ipTos); cmd.AddValue ("IP_RECVTOS", "IP_RECVTOS", ipRecvTos); cmd.AddValue ("IP_TTL", "IP_TTL", ipTtl); cmd.AddValue ("IP_RECVTTL", "IP_RECVTTL", ipRecvTtl); cmd.Parse (argc, argv); NS_LOG_INFO ("Create nodes."); NodeContainer n; n.Create (2); InternetStackHelper internet; internet.Install (n); Address serverAddress; NS_LOG_INFO ("Create channels."); CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); csma.SetDeviceAttribute ("Mtu", UintegerValue (1400)); NetDeviceContainer d = csma.Install (n); NS_LOG_INFO ("Assign IP Addresses."); Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer i = ipv4.Assign (d); serverAddress = Address(i.GetAddress (1)); NS_LOG_INFO ("Create sockets."); //Receiver socket on n1 TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory"); Ptr recvSink = Socket::CreateSocket (n.Get (1), tid); InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 4477); recvSink->SetIpRecvTos (ipRecvTos); recvSink->SetIpRecvTtl (ipRecvTtl); recvSink->Bind (local); recvSink->SetRecvCallback (MakeCallback (&ReceivePacket)); //Sender socket on n0 Ptr source = Socket::CreateSocket (n.Get (0), tid); InetSocketAddress remote = InetSocketAddress (i.GetAddress (1), 4477); //Set socket options, it is also possible to set the options after the socket has been created/connected. if (ipTos > 0) { source->SetIpTos (ipTos); } if (ipTtl > 0) { source->SetIpTtl (ipTtl); } source->Connect (remote); AsciiTraceHelper ascii; csma.EnableAsciiAll (ascii.CreateFileStream ("socket-options-ipv4.tr")); csma.EnablePcapAll ("socket-options-ipv4", false); //Schedule SendPacket Time interPacketInterval = Seconds (packetInterval); Simulator::ScheduleWithContext (source->GetNode ()->GetId (), Seconds (1.0), &SendPacket, source, packetSize, packetCount, interPacketInterval); NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }