// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // // Define a basic "Internet" node, with a protocol stack (l3 and l4), // network device list, process list, and routing. #ifndef I_NODE_IMPL_H #define I_NODE_IMPL_H #include #include #include "ns3/node.h" namespace ns3 { class Packet; class NodeImpl : public Node { public: enum TraceType { IPV4, }; NodeImpl(); NodeImpl(uint32_t systemId); virtual ~NodeImpl (); protected: virtual void DoDispose(void); private: virtual void DoAddDevice (Ptr device) const; virtual TraceResolver *DoCreateTraceResolver (TraceContext const &context); bool ReceiveFromDevice (Ptr device, const Packet &p, uint16_t protocolNumber) const; void Construct (void); }; }//namespace ns3 #endif /* I_NODE_IMPL_H */