/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2008 INRIA * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include "simple-channel.h" #include "simple-net-device.h" #include "ns3/simulator.h" #include "ns3/packet.h" #include "ns3/node.h" #include "ns3/log.h" namespace ns3 { NS_LOG_COMPONENT_DEFINE ("SimpleChannel"); NS_OBJECT_ENSURE_REGISTERED (SimpleChannel); TypeId SimpleChannel::GetTypeId (void) { static TypeId tid = TypeId ("ns3::SimpleChannel") .SetParent () .AddConstructor () .AddAttribute ("Delay", "Transmission delay through the channel", TimeValue (Seconds (0)), MakeTimeAccessor (&SimpleChannel::m_delay), MakeTimeChecker ()) ; return tid; } SimpleChannel::SimpleChannel () { NS_LOG_FUNCTION (this); } void SimpleChannel::Send (Ptr p, uint16_t protocol, Mac48Address to, Mac48Address from, Ptr sender) { NS_LOG_FUNCTION (this << p << protocol << to << from << sender); for (std::vector >::const_iterator i = m_devices.begin (); i != m_devices.end (); ++i) { Ptr tmp = *i; if (tmp == sender) { continue; } Simulator::ScheduleWithContext (tmp->GetNode ()->GetId (), m_delay, &SimpleNetDevice::Receive, tmp, p->Copy (), protocol, to, from); } } void SimpleChannel::Add (Ptr device) { NS_LOG_FUNCTION (this << device); m_devices.push_back (device); } uint32_t SimpleChannel::GetNDevices (void) const { NS_LOG_FUNCTION (this); return m_devices.size (); } Ptr SimpleChannel::GetDevice (uint32_t i) const { NS_LOG_FUNCTION (this << i); return m_devices[i]; } } // namespace ns3