#include "trailer.h" #include "ns3/log.h" namespace ns3 { NS_LOG_COMPONENT_DEFINE ("Trailer"); NS_OBJECT_ENSURE_REGISTERED (Trailer); Trailer::~Trailer () { NS_LOG_FUNCTION (this); } TypeId Trailer::GetTypeId (void) { static TypeId tid = TypeId ("ns3::Trailer") .SetParent () ; return tid; } std::ostream & operator << (std::ostream &os, const Trailer &trailer) { trailer.Print (os); return os; } } // namespace ns3