/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2013 Lawrence Livermore National Laboratory * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Peter D. Barnes, Jr. */ #include #include #include #include "ns3/core-module.h" using namespace ns3; std::string g_cbArg = "cbArg default"; bool SetCbArg (std::string val) { g_cbArg = val; return true; } int main (int argc, char *argv[]) { int intArg = 1; bool boolArg = false; std::string strArg = "strArg default"; // Attribute path const std::string attrClass = "ns3::RandomVariableStream"; const std::string attrName = "Antithetic"; const std::string attrPath = attrClass + "::" + attrName; // Cache the initial values. Normally one wouldn't do this, // but we want to demonstrate that CommandLine has changed them. const int intDef = intArg; const bool boolDef = boolArg; const std::string strDef = strArg; const std::string cbDef = g_cbArg; // Look up default value for attribute const TypeId tid = TypeId::LookupByName (attrClass); std::string attrDef; { struct TypeId::AttributeInformation info; tid.LookupAttributeByName (attrName, &info); attrDef = info.originalInitialValue->SerializeToString (info.checker); } CommandLine cmd; cmd.Usage ("CommandLine example program.\n" "\n" "This little program demonstrates how to use CommandLine."); cmd.AddValue ("intArg", "an int argument", intArg); cmd.AddValue ("boolArg", "a bool argument", boolArg); cmd.AddValue ("strArg", "a string argument", strArg); cmd.AddValue ("anti", attrPath); cmd.AddValue ("cbArg", "a string via callback", MakeCallback (SetCbArg)); cmd.Parse (argc, argv); // Show initial values: std::cout << std::endl; std::cout << cmd.GetName () << ":" << std::endl; std::cout << "Initial values:" << std::endl; std::cout << std::left << std::setw (10) << "intArg:" << intDef << std::endl; std::cout << std::setw (10) << "boolArg:" << std::boolalpha << boolDef << std::noboolalpha << std::endl; std::cout << std::setw (10) << "strArg:" << "\"" << strDef << "\"" << std::endl; std::cout << std::setw (10) << "anti:" << "\"" << attrDef << "\"" << std::endl; std::cout << std::setw (10) << "cbArg:" << "\"" << cbDef << "\"" << std::endl; std::cout << std::endl; // Show final values std::cout << "Final values:" << std::endl; std::cout << std::left << std::setw (10) << "intArg:" << intArg << std::endl; std::cout << std::setw (10) << "boolArg:" << std::boolalpha << boolArg << std::noboolalpha << std::endl; std::cout << std::setw (10) << "strArg:" << "\"" << strArg << "\"" << std::endl; // Look up new default value for attribute { struct TypeId::AttributeInformation info; tid.LookupAttributeByName (attrName, &info); std::cout << std::setw (10) << "anti:" << "\"" << info.initialValue->SerializeToString (info.checker) << "\"" << std::endl; } std::cout << std::setw (10) << "cbArg:" << "\"" << g_cbArg << "\"" << std::endl; return 0; }