/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 University of Washington * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // The queue base class does not have any limit based on the number // of packets or number of bytes. It is, conceptually, infinite // by default. Only subclasses define limitations. // The base class implements tracing and basic statistics calculations. #ifndef QUEUE_H #define QUEUE_H #include "ns3/packet.h" #include "ns3/callback-tracer.h" #include "ns3/trace-container.h" namespace ns3 { class Queue { public: Queue (); virtual ~Queue (); bool Enque (const Packet& p); bool Deque (Packet &p); void DequeAll (void); uint32_t GetNPackets (void); uint32_t GetNBytes (void); bool IsEmpty (void); void RegisterTraces (TraceContainer &container); uint32_t GetTotalReceivedBytes (void); uint32_t GetTotalReceivedPackets (void); uint32_t GetTotalDroppedBytes (void); uint32_t GetTotalDroppedPackets (void); void ResetStatistics (void); #if 0 // average calculation requires keeping around // a buffer with the date of arrival of past received packets // which are within the average window // so, it is quite costly to do it all the time. // Hence, it is disabled by default and must be explicitely // enabled with this method which specifies the size // of the average window in time units. void EnableRunningAverage (Time averageWindow); void DisableRunningAverage (void); // average double GetQueueSizeAverage (void); double GetReceivedBytesPerSecondAverage (void); double GetReceivedPacketsPerSecondAverage (void); double GetDroppedBytesPerSecondAverage (void); double GetDroppedPacketsPerSecondAverage (void); // variance double GetQueueSizeVariance (void); double GetReceivedBytesPerSecondVariance (void); double GetReceivedPacketsPerSecondVariance (void); double GetDroppedBytesPerSecondVariance (void); double GetDroppedPacketsPerSecondVariance (void); #endif private: virtual bool DoEnque (const Packet& p) = 0; virtual bool DoDeque (Packet &p) = 0; protected: // called by subclasses to notify parent of packet drops. void Drop (const Packet& p); uint32_t m_nBytes; uint32_t m_nTotalReceivedBytes; uint32_t m_nPackets; uint32_t m_nTotalReceivedPackets; uint32_t m_nTotalDroppedBytes; uint32_t m_nTotalDroppedPackets; private: CallbackTracer m_traceEnque; CallbackTracer m_traceDeque; CallbackTracer m_traceDrop; #if 0 // Static methods to manage queue default // Set desired queue default static void Default(const Queue& q); // Return reference to the current default queue type static Queue& Default(); // Static variable pointing to current default queue static Queue* defaultQueue; #endif }; }; // namespace ns3 #endif /* QUEUE_H */