/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include "rectangle.h" #include "position.h" #include #include namespace ns3 { Rectangle::Rectangle (double _xMin, double _xMax, double _yMin, double _yMax) : xMin (_xMin), xMax (_xMax), yMin (_yMin), yMax (_yMax) {} Rectangle::Rectangle () : xMin (0.0), xMax (0.0), yMin (0.0), yMax (0.0) {} bool Rectangle::IsInside (const Position &position) const { return position.x <= xMax && position.x >= xMin && position.y <= yMax && position.y >= yMin; } Rectangle::Side Rectangle::GetClosestSide (const Position &position) const { double xMinDist = std::abs (position.x - xMin); double xMaxDist = std::abs (xMax - position.x); double yMinDist = std::abs (position.y - yMin); double yMaxDist = std::abs (yMax - position.y); double minX = std::min (xMinDist, xMaxDist); double minY = std::min (yMinDist, yMaxDist); if (minX < minY) { if (xMinDist < xMaxDist) { return LEFT; } else { return RIGHT; } } else { if (yMinDist < yMaxDist) { return BOTTOM; } else { return TOP; } } } } // namespace ns3