// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // #include "ns3/net-device.h" #include "ns3/callback.h" #include "ns3/node.h" #include "ns3/core-config.h" #include "udp-l4-protocol.h" #include "tcp-l4-protocol.h" #include "ipv4-l3-protocol.h" #include "arp-l3-protocol.h" #include "udp-socket-factory-impl.h" #include "tcp-socket-factory-impl.h" #include "ipv4-impl.h" #include "ipv4-raw-socket-factory-impl.h" #include "icmpv4-l4-protocol.h" #ifdef NETWORK_SIMULATION_CRADLE #include "nsc-tcp-socket-factory-impl.h" #include "nsc-tcp-l4-protocol.h" #endif namespace ns3 { static void AddArpStack (Ptr node) { Ptr arp = CreateObject (); arp->SetNode (node); node->AggregateObject (arp); } static void AddUdpStack(Ptr node) { Ptr ipv4 = node->GetObject (); Ptr udp = CreateObject (); udp->SetNode (node); ipv4->Insert (udp); Ptr udpFactory = CreateObject (); udpFactory->SetUdp (udp); node->AggregateObject (udpFactory); } static void AddIcmpStack (Ptr node) { Ptr ipv4 = node->GetObject (); Ptr icmp = CreateObject (); icmp->SetNode (node); ipv4->Insert (icmp); Ptr rawFactory = CreateObject (); node->AggregateObject (rawFactory); } static void AddTcpStack(Ptr node) { Ptr ipv4 = node->GetObject (); Ptr tcp = CreateObject (); tcp->SetNode (node); ipv4->Insert (tcp); Ptr tcpFactory = CreateObject (); tcpFactory->SetTcp (tcp); node->AggregateObject (tcpFactory); } static void AddIpv4Stack(Ptr node) { Ptr ipv4 = CreateObject (); ipv4->SetNode (node); node->AggregateObject (ipv4); Ptr ipv4Impl = CreateObject (); ipv4Impl->SetIpv4 (ipv4); node->AggregateObject (ipv4Impl); } void AddInternetStack (Ptr node) { AddArpStack (node); AddIpv4Stack (node); AddIcmpStack (node); AddUdpStack (node); AddTcpStack (node); } #ifdef NETWORK_SIMULATION_CRADLE static void AddNscStack(Ptr node, const std::string &soname) { Ptr ipv4 = node->GetObject (); Ptr tcp = CreateObject (); tcp->SetNscLibrary(soname); tcp->SetNode (node); ipv4->Insert (tcp); Ptr tcpFactory = CreateObject (); tcpFactory->SetTcp (tcp); node->AggregateObject (tcpFactory); } void AddNscInternetStack (Ptr node, const std::string &soname) { AddArpStack (node); AddIpv4Stack (node); AddIcmpStack (node); AddUdpStack (node); AddNscStack (node, soname); } #else void AddNscInternetStack (Ptr node, const std::string &soname) { NS_FATAL_ERROR ("NSC Not enabled on this platform."); } #endif }//namespace ns3