/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2014 Universita' di Firenze * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Tommaso Pecorella */ // Network topology // // n0 n1 // | | // ================= // SimpleChannel // // - Packets flows from n0 to n1 // // This example shows how to use the PacketSocketServer and PacketSocketClient // to send non-IP packets over a SimpleNetDevice #include "ns3/core-module.h" #include "ns3/network-module.h" using namespace ns3; int main (int argc, char *argv[]) { bool verbose = false; CommandLine cmd; cmd.AddValue ("verbose", "turn on log components", verbose); cmd.Parse(argc, argv); if (verbose) { LogComponentEnable ("PacketSocketServer", LOG_LEVEL_ALL); LogComponentEnable ("PacketSocketClient", LOG_LEVEL_ALL); LogComponentEnable ("SimpleNetDevice", LOG_LEVEL_ALL); } NodeContainer nodes; nodes.Create (2); ns3::PacketMetadata::Enable(); PacketSocketHelper packetSocket; // give packet socket powers to nodes. packetSocket.Install (nodes); Ptr txDev; txDev = CreateObject (); nodes.Get (0)->AddDevice (txDev); Ptr rxDev; rxDev = CreateObject (); nodes.Get (1)->AddDevice (rxDev); Ptr channel = CreateObject (); txDev->SetChannel (channel); rxDev->SetChannel (channel); txDev->SetNode (nodes.Get (0)); rxDev->SetNode (nodes.Get (1)); PacketSocketAddress socketAddr; socketAddr.SetSingleDevice (txDev->GetIfIndex ()); socketAddr.SetPhysicalAddress (rxDev->GetAddress ()); // Arbitrary protocol type. // Note: PacketSocket doesn't have any L4 multiplexing or demultiplexing // The only mux/demux is based on the protocol field socketAddr.SetProtocol (1); Ptr client = CreateObject (); client->SetRemote (socketAddr); nodes.Get (0)->AddApplication (client); Ptr server = CreateObject (); server->SetLocal (socketAddr); nodes.Get (1)->AddApplication (server); Simulator::Run (); Simulator::Destroy (); return 0; }