/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2006 Georgia Tech Research Corporation * 2007 INRIA * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Authors: George F. Riley * Mathieu Lacage */ #include "socket.h" #include "ns3/packet.h" namespace ns3 { Socket::~Socket () {} void Socket::SetCloseCallback (Callback > closeCompleted) { m_closeCompleted = closeCompleted; } void Socket::SetConnectCallback (Callback > connectionSucceeded, Callback > connectionFailed, Callback > halfClose) { m_connectionSucceeded = connectionSucceeded; m_connectionFailed = connectionFailed; m_halfClose = halfClose; } void Socket::SetAcceptCallback (Callback, const Address &> connectionRequest, Callback, const Address&> newConnectionCreated, Callback > closeRequested) { m_connectionRequest = connectionRequest; m_newConnectionCreated = newConnectionCreated; m_closeRequested = closeRequested; } void Socket::SetSendCallback (Callback, uint32_t> dataSent) { m_dataSent = dataSent; } void Socket::SetRecvCallback (Callback, const Packet &,const Address&> receivedData) { m_receivedData = receivedData; } void Socket::NotifyCloseCompleted (void) { if (!m_closeCompleted.IsNull ()) { m_closeCompleted (this); } } void Socket::NotifyConnectionSucceeded (void) { if (!m_connectionSucceeded.IsNull ()) { m_connectionSucceeded (this); } } void Socket::NotifyConnectionFailed (void) { if (!m_connectionFailed.IsNull ()) { m_connectionFailed (this); } } void Socket::NotifyHalfClose (void) { if (!m_halfClose.IsNull ()) { m_halfClose (this); } } bool Socket::NotifyConnectionRequest (const Address &from) { if (!m_connectionRequest.IsNull ()) { return m_connectionRequest (this, from); } else { // refuse all incomming connections by default. return false; } } void Socket::NotifyNewConnectionCreated (Ptr socket, const Address &from) { if (!m_newConnectionCreated.IsNull ()) { m_newConnectionCreated (socket, from); } } void Socket::NotifyCloseRequested (void) { if (!m_closeRequested.IsNull ()) { m_closeRequested (this); } } void Socket::NotifyDataSent (uint32_t size) { if (!m_dataSent.IsNull ()) { m_dataSent (this, size); } } void Socket::NotifyDataReceived (const Packet &p, const Address &from) { if (!m_receivedData.IsNull ()) { m_receivedData (this, p, from); } } }//namespace ns3