#include #include "ns3/core-module.h" #include "ns3/helper-module.h" #include "ns3/node-module.h" #include "ns3/simulator-module.h" using namespace ns3; static void GenerateTraffic (Ptr socket, uint32_t size) { std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, tx bytes=" << size << std::endl; socket->Send (Create (size)); if (size > 0) { Simulator::Schedule (Seconds (0.5), &GenerateTraffic, socket, size - 50); } else { socket->Close (); } } static void SocketPrinter (Ptr socket, Ptr packet, const Address &from) { std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, rx bytes=" << packet->GetSize () << std::endl; } static void PrintTraffic (Ptr socket) { socket->SetRecvCallback (MakeCallback (&SocketPrinter)); } void RunSimulation (void) { NodeContainer c; c.Create (1); InternetStackHelper internet; internet.Install (c); TypeId tid = TypeId::LookupByName ("ns3::Udp"); Ptr socketFactory = c.Get (0)->GetObject (tid); Ptr sink = socketFactory->CreateSocket (); InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 80); sink->Bind (local); Ptr source = socketFactory->CreateSocket (); InetSocketAddress remote = InetSocketAddress (Ipv4Address::GetLoopback (), 80); source->Connect (remote); GenerateTraffic (source, 500); PrintTraffic (sink); Simulator::Run (); Simulator::Destroy (); } int main (int argc, char *argv[]) { RunSimulation (); return 0; }