/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2010 Gustavo Carneiro * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Gustavo Carneiro */ #ifndef VISUAL_SIMULATOR_IMPL_H #define VISUAL_SIMULATOR_IMPL_H #include "ns3/simulator-impl.h" namespace ns3 { /** * \defgroup visualizer Visualizer * */ /** * \ingroup visualizer * \ingroup simulator * * \brief A replacement simulator that starts the visualizer * * To use this class, run any ns-3 simulation with the command-line * argument --SimulatorImplementationType=ns3::VisualSimulatorImpl. * This causes the visualizer (PyViz) to start automatically. **/ class VisualSimulatorImpl : public SimulatorImpl { public: /** * \brief Get the type ID. * \return the object TypeId */ static TypeId GetTypeId (void); VisualSimulatorImpl (); ~VisualSimulatorImpl (); virtual void Destroy (); virtual bool IsFinished (void) const; virtual void Stop (void); virtual void Stop (Time const &delay); virtual EventId Schedule (Time const &delay, EventImpl *event); virtual void ScheduleWithContext (uint32_t context, Time const &delay, EventImpl *event); virtual EventId ScheduleNow (EventImpl *event); virtual EventId ScheduleDestroy (EventImpl *event); virtual void Remove (const EventId &id); virtual void Cancel (const EventId &id); virtual bool IsExpired (const EventId &id) const; virtual void Run (void); virtual Time Now (void) const; virtual Time GetDelayLeft (const EventId &id) const; virtual Time GetMaximumSimulationTime (void) const; virtual void SetScheduler (ObjectFactory schedulerFactory); virtual uint32_t GetSystemId (void) const; virtual uint32_t GetContext (void) const; /// calls Run() in the wrapped simulator void RunRealSimulator (void); protected: void DoDispose (); void NotifyConstructionCompleted (void); private: Ptr GetSim (); ///< get the simulator implementation Ptr m_simulator; ///< the simulator implementation ObjectFactory m_simulatorImplFactory; ///< simulator implementation factory }; } // namespace ns3 #endif /* DEFAULT_SIMULATOR_IMPL_H */