/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2006 Georgia Tech Research Corporation * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: George F. Riley */ // Implementation for ns3 Application base class. // George F. Riley, Georgia Tech, Fall 2006 #include "application.h" #include "ns3/node.h" #include "ns3/nstime.h" #include "ns3/random-variable.h" #include "ns3/simulator.h" using namespace std; namespace ns3 { // Application Methods // \brief Application Constructor Application::Application(Ptr n) : m_node (n) { m_node->AddApplication (this); } // \brief Application Destructor Application::~Application() {} void Application::DoDispose (void) { m_node = 0; Simulator::Cancel(m_startEvent); Simulator::Cancel(m_stopEvent); } void Application::Start(const Time& startTime) { ScheduleStart (startTime); } void Application::Start(const RandomVariable& startVar) { RandomVariable *v = startVar.Copy (); ScheduleStart (Seconds (v->GetValue ())); delete v; } void Application::Stop(const Time& stopTime) { ScheduleStop (stopTime); } void Application::Stop(const RandomVariable& stopVar) { RandomVariable *v = stopVar.Copy (); ScheduleStop (Seconds (v->GetValue ())); delete v; } Ptr Application::GetNode() const { return m_node; } // Protected methods // StartApp and StopApp will likely be overridden by application subclasses void Application::StartApplication() { // Provide null functionality in case subclass is not interested } void Application::StopApplication() { // Provide null functionality in case subclass is not interested } // Private helpers void Application::ScheduleStart (const Time &startTime) { m_startEvent = Simulator::Schedule(startTime - Simulator::Now(), &Application::StartApplication, this); } void Application::ScheduleStop (const Time &stopTime) { m_stopEvent = Simulator::Schedule(stopTime - Simulator::Now(), &Application::StopApplication, this); } } //namespace ns3