/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "ns3/core-module.h" #include "ns3/simulator-module.h" #include "ns3/node-module.h" #include "ns3/helper-module.h" #include "ns3/global-route-manager.h" // Network topology (default) // // n2 n3 n4 . // \ | / . // \|/ . // n1--- n0---n5 . // /|\ . // / | \ . // n8 n7 n6 . // using namespace ns3; NS_LOG_COMPONENT_DEFINE ("Star"); int main (int argc, char *argv[]) { // // Set up some default values for the simulation. // Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (137)); // ??? try and stick 15kb/s into the data rate Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("14kb/s")); // // Default number of nodes in the star. Overridable by command line argument. // uint32_t nNodes = 9; CommandLine cmd; cmd.AddValue("nNodes", "Number of nodes to place in the star", nNodes); cmd.Parse (argc, argv); NS_LOG_INFO ("Create nodes."); NodeContainer hubNode; NodeContainer spokeNodes; hubNode.Create (1); Ptr hub = hubNode.Get (0); spokeNodes.Create (nNodes - 1); NS_LOG_INFO ("Install internet stack on all nodes."); InternetStackHelper internet; internet.Install (NodeContainer (hubNode, spokeNodes)); PointToPointHelper pointToPoint; pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps")); pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms")); NS_LOG_INFO ("Build star topology."); NetDeviceContainer hubDevices, spokeDevices; pointToPoint.InstallStar (hubNode.Get (0), spokeNodes, hubDevices, spokeDevices); NS_LOG_INFO ("Assign IP Addresses."); Ipv4AddressHelper address; // // Assign IPv4 interfaces and IP addresses to the devices we previously // created. Keep track of the resulting addresses, one for the addresses // of the hub node, and one for addresses on the spoke nodes. Despite the // name of the class, what is visible to clients is really the address. // Ipv4InterfaceContainer hubAddresses; Ipv4InterfaceContainer spokeAddresses; for(uint32_t i = 0; i < spokeNodes.GetN (); ++i) { std::ostringstream subnet; subnet << "10.1.1." << (i << 2); NS_LOG_INFO ("Assign IP Addresses for point-to-point subnet " << subnet.str ()); address.SetBase (subnet.str ().c_str (), "255.255.255.252"); hubAddresses.Add (address.Assign (hubDevices.Get (i))); spokeAddresses.Add (address.Assign (spokeDevices.Get (i))); } NS_LOG_INFO ("Create applications."); // // Create a packet sink on the star "hub" to receive packets. // uint16_t port = 50000; Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port)); PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress); ApplicationContainer hubApp = packetSinkHelper.Install (hubNode); hubApp.Start (Seconds (1.0)); hubApp.Stop (Seconds (10.0)); // // Create OnOff applications to send TCP to the hub, one on each spoke node. // OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ()); onOffHelper.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1))); onOffHelper.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0))); ApplicationContainer spokeApps; for (uint32_t i = 0; i < spokeNodes.GetN (); ++i) { AddressValue remoteAddress (InetSocketAddress (hubAddresses.GetAddress (i), port)); onOffHelper.SetAttribute ("Remote", remoteAddress); spokeApps.Add (onOffHelper.Install (spokeNodes.Get (i))); } spokeApps.Start (Seconds (1.0)); spokeApps.Stop (Seconds (10.0)); NS_LOG_INFO ("Enable static global routing."); // // Turn on global static routing so we can actually be routed across the star. // GlobalRouteManager::PopulateRoutingTables (); NS_LOG_INFO ("Enable pcap tracing."); // // Do pcap tracing on all devices on all nodes. // PointToPointHelper::EnablePcapAll ("star"); NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); return 0; }