/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2005 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include "ns3/assert.h" #include "ns3/packet.h" #include "ns3/empty-trace-resolver.h" #include "ns3/node.h" #include "udp.h" #include "udp-header.h" #include "ipv4-end-point-demux.h" #include "ipv4-end-point.h" #include "ipv4.h" #include "i-ipv4-private.h" #include "l3-demux.h" #include "udp-socket.h" namespace ns3 { /* see http://www.iana.org/assignments/protocol-numbers */ const uint8_t Udp::PROT_NUMBER = 17; Udp::Udp (Ptr node) : Ipv4L4Protocol (PROT_NUMBER, 2), m_node (node), m_endPoints (new Ipv4EndPointDemux ()) {} Udp::~Udp () {} TraceResolver * Udp::CreateTraceResolver (TraceContext const &context) { return new EmptyTraceResolver (context); } void Udp::DoDispose (void) { if (m_endPoints != 0) { delete m_endPoints; m_endPoints = 0; } m_node = 0; Ipv4L4Protocol::DoDispose (); } Ptr Udp::CreateSocket (void) { Ptr socket = MakeNewObject (m_node, this); return socket; } Ipv4EndPoint * Udp::Allocate (void) { return m_endPoints->Allocate (); } Ipv4EndPoint * Udp::Allocate (Ipv4Address address) { return m_endPoints->Allocate (address); } Ipv4EndPoint * Udp::Allocate (uint16_t port) { return m_endPoints->Allocate (port); } Ipv4EndPoint * Udp::Allocate (Ipv4Address address, uint16_t port) { return m_endPoints->Allocate (address, port); } Ipv4EndPoint * Udp::Allocate (Ipv4Address localAddress, uint16_t localPort, Ipv4Address peerAddress, uint16_t peerPort) { return m_endPoints->Allocate (localAddress, localPort, peerAddress, peerPort); } void Udp::DeAllocate (Ipv4EndPoint *endPoint) { m_endPoints->DeAllocate (endPoint); } void Udp::Receive(Packet& packet, Ipv4Address const &source, Ipv4Address const &destination) { UdpHeader udpHeader; packet.RemoveHeader (udpHeader); Ipv4EndPoint *endPoint = m_endPoints->Lookup (destination, udpHeader.GetDestination (), source, udpHeader.GetSource ()); if (endPoint == 0) { return; } endPoint->ForwardUp (packet, source, udpHeader.GetSource ()); } void Udp::Send (Packet packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport) { UdpHeader udpHeader; udpHeader.SetDestination (dport); udpHeader.SetSource (sport); udpHeader.SetPayloadSize (packet.GetSize ()); udpHeader.InitializeChecksum (saddr, daddr, PROT_NUMBER); packet.AddHeader (udpHeader); Ptr ipv4 = m_node->QueryInterface (IIpv4Private::iid); if (ipv4 != 0) { ipv4->Send (packet, saddr, daddr, PROT_NUMBER); } } }; // namespace ns3