/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include "object.h" #include "debug.h" #include "assert.h" NS_DEBUG_COMPONENT_DEFINE ("Object"); namespace ns3 { Object::Object () : m_count (1), m_disposed (false) { NS_DEBUG ("Object::Object: m_count=0"); } Object::~Object () {} void Object::Ref (void) const { m_count++; NS_DEBUG("Object::Ref (): this == 0x" << this << " m_count=" << m_count); } void Object::Unref (void) const { NS_ASSERT (m_count > 0); m_count--; NS_DEBUG("Object::Unref (): this == 0x" << this << " m_count=" << m_count); if (m_count == 0) { NS_DEBUG("Object::Unref (): delete"); delete this; } } bool Object::IsSingle (void) const { NS_DEBUG("Object::IsSingle (): m_count == " << m_count); return m_count == 1; } void Object::Dispose (void) { NS_ASSERT (!m_disposed); DoDispose (); } void Object::DoDispose (void) {} }//namespace ns3