/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Port of ns-2/tcl/ex/simple.tcl to ns-3 // // Network topology // // n0 n1 n2 n3 // | | | | // ===================== // // - CBR/UDP flows from n0 to n1, and from n3 to n0 // - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec. // (i.e., DataRate of 448,000 bps) // - DropTail queues // - Tracing of queues and packet receptions to file "csma-one-subnet.tr" #include #include #include #include #include "ns3/command-line.h" #include "ns3/default-value.h" #include "ns3/ptr.h" #include "ns3/random-variable.h" #include "ns3/debug.h" #include "ns3/simulator.h" #include "ns3/nstime.h" #include "ns3/data-rate.h" #include "ns3/ascii-trace.h" #include "ns3/pcap-trace.h" #include "ns3/internet-node.h" #include "ns3/csma-channel.h" #include "ns3/csma-net-device.h" #include "ns3/csma-topology.h" #include "ns3/csma-ipv4-topology.h" #include "ns3/eui48-address.h" #include "ns3/ipv4-address.h" #include "ns3/inet-socket-address.h" #include "ns3/ipv4.h" #include "ns3/socket.h" #include "ns3/ipv4-route.h" #include "ns3/onoff-application.h" using namespace ns3; int main (int argc, char *argv[]) { // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this #if 0 DebugComponentEnable("CsmaNetDevice"); DebugComponentEnable("Ipv4L3Protocol"); DebugComponentEnable("NetDevice"); DebugComponentEnable("Channel"); DebugComponentEnable("CsmaChannel"); DebugComponentEnable("PacketSocket"); #endif // Set up some default values for the simulation. Use the Bind() // technique to tell the system what subclass of Queue to use, // and what the queue limit is // The below Bind command tells the queue factory which class to // instantiate, when the queue factory is invoked in the topology code DefaultValue::Bind ("Queue", "DropTailQueue"); // Allow the user to override any of the defaults and the above // Bind()s at run-time, via command-line arguments CommandLine::Parse (argc, argv); // Here, we will explicitly create four nodes. In more sophisticated // topologies, we could configure a node factory. Ptr n0 = Create (); Ptr n1 = Create (); Ptr n2 = Create (); Ptr n3 = Create (); // We create the channels first without any IP addressing information Ptr channel0 = CsmaTopology::CreateCsmaChannel( DataRate(5000000), MilliSeconds(2)); uint32_t n0ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n0, channel0, Eui48Address("10:54:23:54:23:50")); uint32_t n1ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n1, channel0, Eui48Address("10:54:23:54:23:51")); uint32_t n2ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n2, channel0, Eui48Address("10:54:23:54:23:52")); uint32_t n3ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n3, channel0, Eui48Address("10:54:23:54:23:53")); // Later, we add IP addresses. CsmaIpv4Topology::AddIpv4Address ( n0, n0ifIndex, Ipv4Address("10.1.1.1"), Ipv4Mask("255.255.255.0")); CsmaIpv4Topology::AddIpv4Address ( n1, n1ifIndex, Ipv4Address("10.1.1.2"), Ipv4Mask("255.255.255.0")); CsmaIpv4Topology::AddIpv4Address ( n2, n2ifIndex, Ipv4Address("10.1.1.3"), Ipv4Mask("255.255.255.0")); CsmaIpv4Topology::AddIpv4Address ( n3, n3ifIndex, Ipv4Address("10.1.1.4"), Ipv4Mask("255.255.255.0")); // Create the OnOff application to send UDP datagrams of size // 210 bytes at a rate of 448 Kb/s // from n0 to n1 Ptr ooff = Create ( n0, InetSocketAddress ("10.1.1.2", 80), "Udp", ConstantVariable(1), ConstantVariable(0)); // Start the application ooff->Start(Seconds(1.0)); ooff->Stop (Seconds(10.0)); // Create a similar flow from n3 to n0, starting at time 1.1 seconds ooff = Create ( n3, InetSocketAddress ("10.1.1.1", 80), "Udp", ConstantVariable(1), ConstantVariable(0)); // Start the application ooff->Start(Seconds(1.1)); ooff->Stop (Seconds(10.0)); // Configure tracing of all enqueue, dequeue, and NetDevice receive events // Trace output will be sent to the csma-one-subnet.tr file AsciiTrace asciitrace ("csma-one-subnet.tr"); asciitrace.TraceAllNetDeviceRx (); asciitrace.TraceAllQueues (); // Also configure some tcpdump traces; each interface will be traced // The output files will be named // simple-point-to-point.pcap-- // and can be read by the "tcpdump -r" command (use "-tt" option to // display timestamps correctly) PcapTrace pcaptrace ("csma-one-subnet.pcap"); pcaptrace.TraceAllIp (); Simulator::Run (); Simulator::Destroy (); }