/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "ns3/core-module.h" #include "ns3/network-module.h" #include "ns3/internet-module.h" #include "ns3/applications-module.h" #include "ns3/point-to-point-module.h" #include "tutorial-app.h" using namespace ns3; NS_LOG_COMPONENT_DEFINE ("FifthScriptExample"); // =========================================================================== // // node 0 node 1 // +----------------+ +----------------+ // | ns-3 TCP | | ns-3 TCP | // +----------------+ +----------------+ // | 10.1.1.1 | | 10.1.1.2 | // +----------------+ +----------------+ // | point-to-point | | point-to-point | // +----------------+ +----------------+ // | | // +---------------------+ // 5 Mbps, 2 ms // // // We want to look at changes in the ns-3 TCP congestion window. We need // to crank up a flow and hook the CongestionWindow attribute on the socket // of the sender. Normally one would use an on-off application to generate a // flow, but this has a couple of problems. First, the socket of the on-off // application is not created until Application Start time, so we wouldn't be // able to hook the socket (now) at configuration time. Second, even if we // could arrange a call after start time, the socket is not public so we // couldn't get at it. // // So, we can cook up a simple version of the on-off application that does what // we want. On the plus side we don't need all of the complexity of the on-off // application. On the minus side, we don't have a helper, so we have to get // a little more involved in the details, but this is trivial. // // So first, we create a socket and do the trace connect on it; then we pass // this socket into the constructor of our simple application which we then // install in the source node. // =========================================================================== // static void CwndChange (uint32_t oldCwnd, uint32_t newCwnd) { NS_LOG_UNCOND (Simulator::Now ().GetSeconds () << "\t" << newCwnd); } static void RxDrop (Ptr p) { NS_LOG_UNCOND ("RxDrop at " << Simulator::Now ().GetSeconds ()); } int main (int argc, char *argv[]) { CommandLine cmd (__FILE__); cmd.Parse (argc, argv); // In the following three lines, TCP NewReno is used as the congestion // control algorithm, the initial congestion window of a TCP connection is // set to 1 packet, and the classic fast recovery algorithm is used. Note // that this configuration is used only to demonstrate how TCP parameters // can be configured in ns-3. Otherwise, it is recommended to use the default // settings of TCP in ns-3. Config::SetDefault ("ns3::TcpL4Protocol::SocketType", StringValue ("ns3::TcpNewReno")); Config::SetDefault ("ns3::TcpSocket::InitialCwnd", UintegerValue (1)); Config::SetDefault ("ns3::TcpL4Protocol::RecoveryType", TypeIdValue (TypeId::LookupByName ("ns3::TcpClassicRecovery"))); NodeContainer nodes; nodes.Create (2); PointToPointHelper pointToPoint; pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps")); pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms")); NetDeviceContainer devices; devices = pointToPoint.Install (nodes); Ptr em = CreateObject (); em->SetAttribute ("ErrorRate", DoubleValue (0.00001)); devices.Get (1)->SetAttribute ("ReceiveErrorModel", PointerValue (em)); InternetStackHelper stack; stack.Install (nodes); Ipv4AddressHelper address; address.SetBase ("10.1.1.0", "255.255.255.252"); Ipv4InterfaceContainer interfaces = address.Assign (devices); uint16_t sinkPort = 8080; Address sinkAddress (InetSocketAddress (interfaces.GetAddress (1), sinkPort)); PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", InetSocketAddress (Ipv4Address::GetAny (), sinkPort)); ApplicationContainer sinkApps = packetSinkHelper.Install (nodes.Get (1)); sinkApps.Start (Seconds (0.)); sinkApps.Stop (Seconds (20.)); Ptr ns3TcpSocket = Socket::CreateSocket (nodes.Get (0), TcpSocketFactory::GetTypeId ()); ns3TcpSocket->TraceConnectWithoutContext ("CongestionWindow", MakeCallback (&CwndChange)); Ptr app = CreateObject (); app->Setup (ns3TcpSocket, sinkAddress, 1040, 1000, DataRate ("1Mbps")); nodes.Get (0)->AddApplication (app); app->SetStartTime (Seconds (1.)); app->SetStopTime (Seconds (20.)); devices.Get (1)->TraceConnectWithoutContext ("PhyRxDrop", MakeCallback (&RxDrop)); Simulator::Stop (Seconds (20)); Simulator::Run (); Simulator::Destroy (); return 0; }