/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2005,2006 INRIA * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #ifndef SIMULATOR_IMPL_H #define SIMULATOR_IMPL_H #include "event-impl.h" #include "event-id.h" #include "nstime.h" #include "object.h" #include "object-factory.h" #include "ptr.h" /** * \file * \ingroup simulator * Declaration of class ns3::SimulatorImpl. */ namespace ns3 { class Scheduler; /** * \ingroup simulator * * The SimulatorImpl base class. * * \todo Define what the simulation or event context means. */ class SimulatorImpl : public Object { public: /** * Get the registered TypeId for this class. * \return The object TypeId. */ static TypeId GetTypeId (void); /** \copydoc Simulator::Destroy */ virtual void Destroy () = 0; /** \copydoc Simulator::IsFinished */ virtual bool IsFinished (void) const = 0; /** \copydoc Simulator::Stop(void) */ virtual void Stop (void) = 0; /** \copydoc Simulator::Stop(const Time&) */ virtual void Stop (const Time &delay) = 0; /** \copydoc Simulator::Schedule(const Time&,const Ptr&) */ virtual EventId Schedule (const Time &delay, EventImpl *event) = 0; /** \copydoc Simulator::ScheduleWithContext(uint32_t,const Time&,EventImpl*) */ virtual void ScheduleWithContext (uint32_t context, const Time &delay, EventImpl *event) = 0; /** \copydoc Simulator::ScheduleNow(const Ptr&) */ virtual EventId ScheduleNow (EventImpl *event) = 0; /** \copydoc Simulator::ScheduleDestroy(const Ptr&) */ virtual EventId ScheduleDestroy (EventImpl *event) = 0; /** \copydoc Simulator::Remove */ virtual void Remove (const EventId &id) = 0; /** \copydoc Simulator::Cancel */ virtual void Cancel (const EventId &id) = 0; /** \copydoc Simulator::IsExpired */ virtual bool IsExpired (const EventId &id) const = 0; /** \copydoc Simulator::Run */ virtual void Run (void) = 0; /** \copydoc Simulator::Now */ virtual Time Now (void) const = 0; /** \copydoc Simulator::GetDelayLeft */ virtual Time GetDelayLeft (const EventId &id) const = 0; /** \copydoc Simulator::GetMaximumSimulationTime */ virtual Time GetMaximumSimulationTime (void) const = 0; /** * Set the Scheduler to be used to manage the event list. * * \param [in] schedulerFactory A new event scheduler factory. * * The event scheduler can be set at any time: the events scheduled * in the previous scheduler will be transfered to the new scheduler * before we start to use it. */ virtual void SetScheduler (ObjectFactory schedulerFactory) = 0; /** \copydoc Simulator::GetSystemId */ virtual uint32_t GetSystemId () const = 0; /** \copydoc Simulator::GetContext */ virtual uint32_t GetContext (void) const = 0; }; } // namespace ns3 #endif /* SIMULATOR_IMPL_H */