/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // Network topology // // n0 n1 // | | // ======= // LAN // // - UDP flows from n0 to n1 #include #include "ns3/core-module.h" #include "ns3/csma-module.h" #include "ns3/applications-module.h" #include "ns3/internet-module.h" using namespace ns3; NS_LOG_COMPONENT_DEFINE ("UdpTraceClientServerExample"); int main (int argc, char *argv[]) { // // Enable logging for UdpClient and // LogComponentEnable ("UdpTraceClient", LOG_LEVEL_INFO); LogComponentEnable ("UdpServer", LOG_LEVEL_INFO); bool useV6 = false; Address serverAddress; CommandLine cmd; cmd.AddValue ("useIpv6", "Use Ipv6", useV6); cmd.Parse (argc, argv); // // Explicitly create the nodes required by the topology (shown above). // NS_LOG_INFO ("Create nodes."); NodeContainer n; n.Create (2); InternetStackHelper internet; internet.Install (n); NS_LOG_INFO ("Create channels."); // // Explicitly create the channels required by the topology (shown above). // CsmaHelper csma; csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000))); csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2))); csma.SetDeviceAttribute ("Mtu", UintegerValue (1500)); NetDeviceContainer d = csma.Install (n); // // We've got the "hardware" in place. Now we need to add IP addresses. // NS_LOG_INFO ("Assign IP Addresses."); if (useV6 == false) { Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.1.0", "255.255.255.0"); Ipv4InterfaceContainer i = ipv4.Assign (d); serverAddress = Address (i.GetAddress (1)); } else { Ipv6AddressHelper ipv6; ipv6.SetBase ("2001:0000:f00d:cafe::", Ipv6Prefix (64)); Ipv6InterfaceContainer i6 = ipv6.Assign (d); serverAddress = Address(i6.GetAddress (1,1)); } NS_LOG_INFO ("Create Applications."); // // Create one udpServer applications on node one. // uint16_t port = 4000; UdpServerHelper server (port); ApplicationContainer apps = server.Install (n.Get (1)); apps.Start (Seconds (1.0)); apps.Stop (Seconds (10.0)); // // Create one UdpTraceClient application to send UDP datagrams from node zero to // node one. // uint32_t MaxPacketSize = 1472; // Back off 20 (IP) + 8 (UDP) bytes from MTU UdpTraceClientHelper client (serverAddress, port,""); client.SetAttribute ("MaxPacketSize", UintegerValue (MaxPacketSize)); apps = client.Install (n.Get (0)); apps.Start (Seconds (2.0)); apps.Stop (Seconds (10.0)); // // Now, do the actual simulation. // NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); }