/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Authors: Joe Kopena * * These applications are used in the WiFi Distance Test experiment, * described and implemented in test02.cc. That file should be in the * same place as this file. The applications have two very simple * jobs, they just generate and receive packets. We could use the * standard Application classes included in the NS-3 distribution. * These have been written just to change the behavior a little, and * provide more examples. * */ #include "ns3/core-module.h" #include "ns3/network-module.h" #include "ns3/application.h" #include "ns3/stats-module.h" using namespace ns3; //---------------------------------------------------------------------- //------------------------------------------------------ class Sender : public Application { public: static TypeId GetTypeId (void); Sender(); virtual ~Sender(); protected: virtual void DoDispose (void); private: virtual void StartApplication (void); virtual void StopApplication (void); void SendPacket (); uint32_t m_pktSize; Ipv4Address m_destAddr; uint32_t m_destPort; Ptr m_interval; uint32_t m_numPkts; Ptr m_socket; EventId m_sendEvent; TracedCallback > m_txTrace; uint32_t m_count; // end class Sender }; //------------------------------------------------------ class Receiver : public Application { public: static TypeId GetTypeId (void); Receiver(); virtual ~Receiver(); void SetCounter (Ptr > calc); void SetDelayTracker (Ptr delay); protected: virtual void DoDispose (void); private: virtual void StartApplication (void); virtual void StopApplication (void); void Receive (Ptr socket); Ptr m_socket; uint32_t m_port; Ptr > m_calc; Ptr m_delay; // end class Receiver }; //------------------------------------------------------ class TimestampTag : public Tag { public: static TypeId GetTypeId (void); virtual TypeId GetInstanceTypeId (void) const; virtual uint32_t GetSerializedSize (void) const; virtual void Serialize (TagBuffer i) const; virtual void Deserialize (TagBuffer i); // these are our accessors to our tag structure void SetTimestamp (Time time); Time GetTimestamp (void) const; void Print (std::ostream &os) const; private: Time m_timestamp; // end class TimestampTag };