#ifndef NODE_CONTAINER_H #define NODE_CONTAINER_H #include #include #include "ns3/node.h" namespace ns3 { /** * \brief keep track of a set of node pointers. * */ class NodeContainer { public: typedef std::vector >::const_iterator Iterator; /** * Create an empty NodeContainer. */ NodeContainer (); /** * \param node a node to add to the container * * Create a NodeContainer with exactly one node. */ NodeContainer (Ptr node); /** * \param a a node container * \param b another node container * * Create a node container which is a concatenation of the two input * NodeContainers. */ NodeContainer (const NodeContainer &a, const NodeContainer &b); /** * \returns an iterator to the start of the vector of node pointers. */ Iterator Begin (void) const; /** * \returns an iterator to the end of the vector of node pointers. */ Iterator End (void) const; /** * \returns the number of node pointers stored in this NodeContainer. */ uint32_t GetN (void) const; /** * \param i the index of the requested node pointer. * \returns the requested node pointer. */ Ptr Get (uint32_t i) const; /** * \param n the number of nodes to create * * Create n nodes and append pointers to them to the end of this NodeContainer. */ void Create (uint32_t n); /** * \param other another NodeContainer * * Append the node pointers from the input NodeContainer at the end * of this NodeContainer. */ void Add (NodeContainer other); /** * \param node a node pointer * * Append the input node pointer at the end of this NodeContainer. */ void Add (Ptr node); /** * \returns a container which contains a list of _all_ nodes * created through NodeContainer::Create and stored * in ns3::NodeList. */ static NodeContainer GetGlobal (void); private: std::vector > m_nodes; }; } // namespace ns3 #endif /* NODE_CONTAINER_H */