/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include #include "ns3/attribute.h" #include "ns3/object.h" struct INetStack; namespace ns3 { // This object represents the underlying nsc stack, // which is aggregated to a Node object, and which provides access to the // sysctls of the nsc stack through attributes. class Ns3NscStack : public Object { public: static TypeId GetTypeId (void); virtual TypeId GetInstanceTypeId (void) const; void SetStack (INetStack *stack) {m_stack = stack;} private: friend class NscStackStringAccessor; void Set (std::string name, std::string value); std::string Get (std::string name) const; INetStack *m_stack; }; } // namespace ns3