/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ // // Network topology // // 10Mb/s, 10ms 10Mb/s, 10ms // n0-----------------n1-----------------n2 // // // - Tracing of queues and packet receptions to file // "tcp-large-transfer.tr" // - pcap traces also generated in the following files // "tcp-large-transfer.pcap-$n-$i" where n and i represent node and interface numbers respectively // Usage (e.g.): ./waf --run tcp-large-transfer #include #include #include #include #include #include "ns3/core-module.h" #include "ns3/helper-module.h" #include "ns3/node-module.h" #include "ns3/global-route-manager.h" #include "ns3/simulator-module.h" using namespace ns3; NS_LOG_COMPONENT_DEFINE ("TcpLargeTransfer"); void ApplicationTraceSink (Ptr packet, const Address &addr) { // g_log is not declared in optimized builds // should convert this to use of some other flag than the logging system #ifdef NS3_LOG_ENABLE if (!g_log.IsNoneEnabled ()) { if (InetSocketAddress::IsMatchingType (addr) ) { InetSocketAddress address = InetSocketAddress::ConvertFrom (addr); std::cout << "PacketSink received size " << packet->GetSize () << " at time " << Simulator::Now ().GetSeconds () << " from address: " << address.GetIpv4 () << std::endl; char buf[2000]; memcpy(buf, packet->PeekData (), packet->GetSize ()); for (uint32_t i=0; i < packet->GetSize (); i++) { std::cout << buf[i]; if (i && i % 60 == 0) std::cout << std::endl; } std::cout << std::endl << std::endl; } } #endif } void CloseConnection (Ptr localSocket) { localSocket->Close (); } void StartFlow(Ptr localSocket, uint32_t nBytes, Ipv4Address servAddress, uint16_t servPort) { // NS_LOG_LOGIC("Starting flow at time " << Simulator::Now ().GetSeconds ()); localSocket->Connect (InetSocketAddress (servAddress, servPort));//connect localSocket->SetConnectCallback (MakeCallback (&CloseConnection), Callback > (), Callback > ()); //we want to close as soon as the connection is established //the tcp state machine and outgoing buffer will assure that //all of the data is delivered // Perform series of 1040 byte writes (this is a multiple of 26 since // we want to detect data splicing in the output stream) uint32_t writeSize = 1040; uint8_t data[writeSize]; while (nBytes > 0) { uint32_t curSize= nBytes > writeSize ? writeSize : nBytes; for(uint32_t i = 0; i < curSize; ++i) { char m = toascii (97 + i % 26); data[i] = m; } localSocket->Send (data, curSize); nBytes -= curSize; } } int main (int argc, char *argv[]) { // Users may find it convenient to turn on explicit debugging // for selected modules; the below lines suggest how to do this // LogComponentEnable("TcpL4Protocol", LOG_LEVEL_ALL); // LogComponentEnable("TcpSocket", LOG_LEVEL_ALL); // LogComponentEnable("PacketSink", LOG_LEVEL_ALL); // LogComponentEnable("TcpLargeTransfer", LOG_LEVEL_ALL); // // Make the random number generators generate reproducible results. // RandomVariable::UseGlobalSeed (1, 1, 2, 3, 5, 8); // Allow the user to override any of the defaults and the above // Bind()s at run-time, via command-line arguments CommandLine cmd; cmd.Parse (argc, argv); // Here, we will explicitly create three nodes. NodeContainer c0; c0.Create (2); NodeContainer c1; c1.Add (c0.Get (1)); c1.Create (1); // We create the channels first without any IP addressing information PointToPointHelper p2p; p2p.SetChannelParameter ("BitRate", DataRateValue (DataRate(10000000))); p2p.SetChannelParameter ("Delay", TimeValue (MilliSeconds(10))); NetDeviceContainer dev0 = p2p.Install (c0); NetDeviceContainer dev1 = p2p.Install (c1); // add ip/tcp stack to nodes. NodeContainer c = NodeContainer (c0, c1.Get (1)); InternetStackHelper internet; internet.Install (c); // Later, we add IP addresses. Ipv4AddressHelper ipv4; ipv4.SetBase ("10.1.3.0", "255.255.255.0"); ipv4.Assign (dev0); ipv4.SetBase ("10.1.2.0", "255.255.255.0"); Ipv4InterfaceContainer ipInterfs = ipv4.Assign (dev1); // and setup ip routing tables to get total ip-level connectivity. GlobalRouteManager::PopulateRoutingTables (); /////////////////////////////////////////////////////////////////////////// // Simulation 1 // // Send 2000000 bytes over a connection to server port 50000 at time 0 // Should observe SYN exchange, a lot of data segments, and FIN exchange // /////////////////////////////////////////////////////////////////////////// int nBytes = 2000000; uint16_t servPort = 50000; // Create a packet sink to receive these packets PacketSinkHelper sink ("ns3::Tcp", InetSocketAddress (Ipv4Address::GetAny (), servPort)); ApplicationContainer apps = sink.Install (c1.Get (1)); apps.Start (Seconds (0.0)); // and generate traffic to remote sink. Ptr socketFactory = c0.Get (0)->GetObject (); Ptr localSocket = socketFactory->CreateSocket (); localSocket->Bind (); Simulator::ScheduleNow (&StartFlow, localSocket, nBytes, ipInterfs.GetAddress (1), servPort); Config::ConnectWithoutContext ("/NodeList/*/ApplicationList/*/Rx", MakeCallback (&ApplicationTraceSink)); std::ofstream ascii; ascii.open ("tcp-large-transfer.tr"); PointToPointHelper::EnableAsciiAll (ascii); PointToPointHelper::EnablePcapAll ("tcp-large-transfer"); Simulator::StopAt (Seconds(1000)); Simulator::Run (); Simulator::Destroy (); }