/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #ifndef IPV4_H #define IPV4_H #include #include "ns3/ipv4-address.h" #include "ns3/object.h" #include "ipv4-route.h" namespace ns3 { class NetDevice; class Packet; class Ipv4Route; /** * \brief Access to the Ipv4 forwarding table and to the ipv4 interfaces * * This class allows you to create ipv4 interfaces based on a NetDevice. * Multiple interfaces can be created for a single NetDevice, hence * achieving multihoming. * * This class also allows you to control the content of the ipv4 * forwarding table. */ class Ipv4 : public Object { public: static const InterfaceId iid; Ipv4 (); virtual ~Ipv4 (); /** * \param dest destination address * \param nextHop address of next hop. * \param interface interface of next hop. * * Add route to host dest through host nextHop * on interface. */ virtual void AddHostRouteTo (Ipv4Address dest, Ipv4Address nextHop, uint32_t interface) = 0; /** * \param dest destination address * \param interface of next hop * * add route to host dest on interface. */ virtual void AddHostRouteTo (Ipv4Address dest, uint32_t interface) = 0; /** * \param network destination network * \param networkMask netmask of destination network * \param nextHop address of next hop * \param interface interface of next hop * * add route to network dest with netmask * through host nextHop on interface */ virtual void AddNetworkRouteTo (Ipv4Address network, Ipv4Mask networkMask, Ipv4Address nextHop, uint32_t interface) = 0; /** * \param network destination network * \param networkMask netmask of destination network * \param interface interface of next hop * * add route to network dest with netmask * on interface */ virtual void AddNetworkRouteTo (Ipv4Address network, Ipv4Mask networkMask, uint32_t interface) = 0; /** * \param nextHop address of default next hop * \param interface interface of default next hop. * * set the default route to host nextHop on * interface. */ virtual void SetDefaultRoute (Ipv4Address nextHop, uint32_t interface) = 0; /** * \returns the number of entries in the routing table. */ virtual uint32_t GetNRoutes (void) = 0; /** * \param i index of route to return * \returns the route whose index is i */ virtual Ipv4Route GetRoute (uint32_t i) = 0; /** * \param i index of route to remove from routing table. */ virtual void RemoveRoute (uint32_t i) = 0; /** * \param device device to add to the list of ipv4 interfaces * which can be used as output interfaces during packet forwarding. * \returns the index of the ipv4 interface added. * * Once a device has been added, it can never be removed: if you want * to disable it, you can invoke Ipv4::SetDown which will * make sure that it is never used during packet forwarding. */ virtual uint32_t AddInterface (Ptr device) = 0; /** * \returns the number of interfaces added by the user. */ virtual uint32_t GetNInterfaces (void) = 0; /** * \param i index of ipv4 interface * \returns the NetDevice associated with the ipv4 interface index */ virtual Ptr GetNetDevice (uint32_t i) = 0; /** * \param i index of ipv4 interface * \param address address to associate to the underlying ipv4 interface */ virtual void SetAddress (uint32_t i, Ipv4Address address) = 0; /** * \param i index of ipv4 interface * \param mask mask to associate to the underlying ipv4 interface */ virtual void SetNetworkMask (uint32_t i, Ipv4Mask mask) = 0; /** * \param i index of ipv4 interface * \returns the mask associated to the underlying ipv4 interface */ virtual Ipv4Mask GetNetworkMask (uint32_t i) const = 0; /** * \param i index of ipv4 interface * \returns the address associated to the underlying ipv4 interface */ virtual Ipv4Address GetAddress (uint32_t i) const = 0; /** * \param i index of ipv4 interface * \returns the Maximum Transmission Unit (in bytes) associated * to the underlying ipv4 interface */ virtual uint16_t GetMtu (uint32_t i) const = 0; /** * \param i index of ipv4 interface * \returns true if the underlying interface is in the "up" state, * false otherwise. */ virtual bool IsUp (uint32_t i) const = 0; /** * \param i index of ipv4 interface * * Set the interface into the "up" state. In this state, it is * considered valid during ipv4 forwarding. */ virtual void SetUp (uint32_t i) = 0; /** * \param i index of ipv4 interface * * Set the interface into the "down" state. In this state, it is * ignored during ipv4 forwarding. */ virtual void SetDown (uint32_t i) = 0; }; } // namespace ns3 #endif /* IPV4_H */