/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #ifndef UDP_SOCKET_H #define UDP_SOCKET_H #include #include "ns3/callback.h" #include "socket.h" namespace ns3 { class UdpEndPoint; class Node; class Packet; class Udp; class UdpSocket : public Socket { public: /** * Create an unbound udp socket. */ UdpSocket (Node *node); virtual ~UdpSocket (); virtual enum SocketErrno GetErrno (void) const; virtual Node *PeekNode (void) const; virtual int Bind (void); virtual int Bind (Ipv4Address address); virtual int Bind (uint16_t port); virtual int Bind (Ipv4Address address, uint16_t port); virtual int ShutdownSend (void); virtual int ShutdownRecv (void); private: virtual void DoClose(ns3::Callback closeCompleted); virtual void DoConnect(const Ipv4Address & address, uint16_t portNumber, ns3::Callback connectionSucceeded, ns3::Callback connectionFailed, ns3::Callback halfClose); virtual int DoAccept(ns3::Callback connectionRequest, ns3::Callback newConnectionCreated, ns3::Callback closeRequested); virtual int DoSend (const uint8_t* buffer, uint32_t size, ns3::Callback dataSent); virtual int DoSendTo(const Ipv4Address &address, uint16_t port, const uint8_t *buffer, uint32_t size, ns3::Callback dataSent); virtual void DoRecv(ns3::Callback); virtual void DoRecvDummy(ns3::Callback); private: friend class Udp; // invoked by Udp class void ForwardUp (Packet &p, Ipv4Address saddr, uint16_t sport); Udp *GetUdp (void) const; int DoSendPacketTo (const Packet &p, Ipv4Address daddr, uint16_t dport, ns3::Callback dataSent); UdpEndPoint *m_endPoint; Node *m_node; Ipv4Address m_defaultAddress; uint16_t m_defaultPort; Callback m_dummyRxCallback; Callback m_rxCallback; enum SocketErrno m_errno; bool m_shutdownSend; bool m_shutdownRecv; bool m_connected; }; }//namespace ns3 #endif /* UDP_SOCKET_H */