// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- // // Copyright (c) 2006 Georgia Tech Research Corporation // All rights reserved. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation; // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Author: George F. Riley // // NS3 - Layer 3 Protocol base class // George F. Riley, Georgia Tech, Spring 2007 #ifndef L3_PROTOCOL_H #define L3_PROTOCOL_H namespace ns3 { class Packet; class NetDevice; class Node; class TraceResolver; class TraceContext; /** * ::Send is always defined in subclasses. */ class L3Protocol { public: L3Protocol(int protocolNumber, int version); virtual ~L3Protocol (); int GetProtocolNumber (void) const; int GetVersion() const; virtual L3Protocol* Copy(Node *node) const = 0; virtual TraceResolver *CreateTraceResolver (TraceContext const &context) = 0; /** * Lower layer calls this method after calling L3Demux::Lookup * The ARP subclass needs to know from which NetDevice this * packet is coming to: * - implement a per-NetDevice ARP cache * - send back arp replies on the right device */ virtual void Receive(Packet& p, NetDevice *device) = 0; private: int m_protocolNumber; int m_version; }; } // Namespace ns3 #endif