/* * SPDX-License-Identifier: GPL-2.0-only */ #ifndef TUTORIAL_APP_H #define TUTORIAL_APP_H #include "ns3/core-module.h" #include "ns3/internet-module.h" #include "ns3/network-module.h" namespace ns3 { class Application; /** * Tutorial - a simple Application sending packets. */ class TutorialApp : public Application { public: TutorialApp(); ~TutorialApp() override; /** * Register this type. * \return The TypeId. */ static TypeId GetTypeId(); /** * Setup the socket. * \param socket The socket. * \param address The destination address. * \param packetSize The packet size to transmit. * \param nPackets The number of packets to transmit. * \param dataRate the data rate to use. */ void Setup(Ptr socket, Address address, uint32_t packetSize, uint32_t nPackets, DataRate dataRate); private: void StartApplication() override; void StopApplication() override; /// Schedule a new transmission. void ScheduleTx(); /// Send a packet. void SendPacket(); Ptr m_socket; //!< The transmission socket. Address m_peer; //!< The destination address. uint32_t m_packetSize; //!< The packet size. uint32_t m_nPackets; //!< The number of packets to send. DataRate m_dataRate; //!< The data rate to use. EventId m_sendEvent; //!< Send event. bool m_running; //!< True if the application is running. uint32_t m_packetsSent; //!< The number of packets sent. }; } // namespace ns3 #endif /* TUTORIAL_APP_H */