/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: Mathieu Lacage */ #include "udp-socket.h" #include "udp.h" #include "udp-end-point.h" #include "node.h" #include "ipv4-l4-demux.h" namespace ns3 { UdpSocket::UdpSocket (Node *node) : m_endPoint (0), m_node (node) { NS_ASSERT (GetUdp () != 0); } UdpSocket::~UdpSocket () { delete m_endPoint; } int UdpSocket::Bind (void) { m_endPoint = GetUdp ()->Allocate (); if (m_endPoint == 0) { return -1; } m_endPoint->SetSocket (this); return 0; } int UdpSocket::Bind (Ipv4Address address) { m_endPoint = GetUdp ()->Allocate (address); if (m_endPoint == 0) { return -1; } m_endPoint->SetSocket (this); return 0; } int UdpSocket::Bind (uint16_t port) { m_endPoint = GetUdp ()->Allocate (port); if (m_endPoint == 0) { return -1; } m_endPoint->SetSocket (this); return 0; } int UdpSocket::Bind (Ipv4Address address, uint16_t port) { m_endPoint = GetUdp ()->Allocate (address, port); if (m_endPoint == 0) { return -1; } m_endPoint->SetSocket (this); return 0; } void UdpSocket::SetDefaultDestination (Ipv4Address daddr, uint16_t dport) { m_defaultAddress = daddr; m_defaultPort = dport; } void UdpSocket::SendDummy (uint32_t size) { SendDummyTo (size, m_defaultAddress, m_defaultPort); } void UdpSocket::SendDummyTo (uint32_t size, Ipv4Address daddr, uint16_t dport) { if (m_endPoint == 0) { Bind (); if (m_endPoint == 0) { return; } } Packet p = Packet (size); GetUdp ()->Send (p, m_endPoint->GetLocalAddress (), daddr, m_endPoint->GetLocalPort (), dport); } void UdpSocket::Send (uint8_t const*buffer, uint32_t size) { SendTo (buffer, size, m_defaultAddress, m_defaultPort); } void UdpSocket::SendTo (uint8_t const*buffer, uint32_t size, Ipv4Address daddr, uint16_t dport) { if (m_endPoint == 0) { Bind (); if (m_endPoint == 0) { return; } } Packet p = Packet (buffer, size); GetUdp ()->Send (p, m_endPoint->GetLocalAddress (), daddr, m_endPoint->GetLocalPort (), dport); } void UdpSocket::SetDummyRxCallback (Callback cb) { m_dummyRxCallback = cb; } void UdpSocket::SetRxCallback (Callback cb) { m_rxCallback = cb; } void UdpSocket::ForwardUp (Packet &p, Ipv4Address saddr, uint16_t sport) { if (!m_dummyRxCallback.IsNull ()) { m_dummyRxCallback (this, p.GetSize (), saddr, sport); } if (!m_rxCallback.IsNull ()) { m_rxCallback (this, p.PeekData (), p.GetSize (), saddr, sport); } } Udp * UdpSocket::GetUdp (void) const { return m_node->GetUdp (); } Node * UdpSocket::GetNode (void) const { return m_node; } }//namespace ns3