/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ #include #include "ns3/ptr.h" #include "ns3/mobility-model.h" #include "ns3/mobility-model-notifier.h" #include "ns3/position-allocator.h" #include "ns3/default-value.h" #include "ns3/command-line.h" #include "ns3/command-line.h" #include "ns3/simulator.h" #include "ns3/nstime.h" #include "ns3/node.h" #include "ns3/node-list.h" #include "ns3/rectangle-default-value.h" #include "ns3/type-id-default-value.h" #include "ns3/mobility-helper.h" #include "mobility-visualizer.h" using namespace ns3; static Time g_sampleInterval = Seconds (SAMPLE_INTERVAL); static uint32_t g_numNodes = 10; template static const T* DefaultValueListGet (const std::string &name) { for (DefaultValueList::Iterator iter = DefaultValueList::Begin (); iter != DefaultValueList::End (); iter++) { const DefaultValueBase *value = *iter; if (value->GetName () == name) { return dynamic_cast (value); } } return NULL; } static void Sample () { ViewUpdateData *data = new ViewUpdateData; for (NodeList::Iterator nodeIter = NodeList::Begin (); nodeIter != NodeList::End (); nodeIter++) { Ptr node = *nodeIter; Ptr mobility = node->GetObject (); Vector pos = mobility->GetPosition (); Vector vel = mobility->GetVelocity (); NodeUpdate update; update.node = PeekPointer (node); update.x = pos.x; update.y = pos.y; update.vx = vel.x; update.vy = vel.y; data->updateList.push_back (update); } data->time = Simulator::Now ().GetSeconds (); view_update (data); Simulator::Schedule (g_sampleInterval, Sample); } int model_init (int argc, char *argv[], double *x1, double *y1, double *x2, double *y2) { DefaultValue::Bind ("RandomWalk2dMode", "Time"); DefaultValue::Bind ("RandomWalk2dTime", "5s"); DefaultValue::Bind ("RandomWalk2dSpeed", "Constant:20.0"); DefaultValue::Bind ("RandomDirection2dSpeed", "Uniform:10.0:20.0"); DefaultValue::Bind ("RandomWalk2dBounds", "0:400:0:300"); DefaultValue::Bind ("RandomDirection2dArea", "0:400:0:300"); DefaultValue::Bind ("RandomWaypointSpeed", "Uniform:10:30"); // DefaultValue::Bind ("RandomDiscPositionX", "100"); // DefaultValue::Bind ("RandomDiscPositionY", "50"); // DefaultValue::Bind ("RandomDiscPositionRho", "Uniform:0:30"); DefaultValue::Bind ("RandomTopologyPositionType", "RandomRectanglePosition"); DefaultValue::Bind ("RandomTopologyMobilityType", "RandomWalkMobilityModel"); // CommandLine::AddArgValue ("sample-interval","sample interval", g_sampleInterval); // CommandLine::AddArgValue ("num-nodes","number of nodes", g_numNodes); CommandLine::Parse (argc, argv); MobilityHelper mobility; for (uint32_t i = 0; i < g_numNodes; i++) { Ptr node = CreateObject (); } mobility.EnableNotifier (); mobility.Layout (NodeList::Begin (), NodeList::End ()); Simulator::Schedule (g_sampleInterval, Sample); // XXX: The following is not really going to work with the params. if (mobility.GetMobilityModelType () == "RandomWalk2dMobilityModel") { Rectangle bounds = DefaultValueListGet ("RandomWalk2dBounds")->GetValue (); *x1 = bounds.xMin; *y1 = bounds.yMin; *x2 = bounds.xMax; *y2 = bounds.yMax; std::cout << "RECT " << bounds.xMin << " " << bounds.xMax << " " << bounds.yMin << " " << bounds.yMax << std::endl; } else if (mobility.GetMobilityModelType () == "RandomDirection2dMobilityModel") { Rectangle bounds = DefaultValueListGet ("RandomDirection2dArea")->GetValue (); *x1 = bounds.xMin; *y1 = bounds.yMin; *x2 = bounds.xMax; *y2 = bounds.yMax; std::cout << "RECT " << bounds.xMin << " " << bounds.xMax << " " << bounds.yMin << " " << bounds.yMax << std::endl; } else if (mobility.GetMobilityModelType () == "RandomWaypointMobilityModel") { std::cerr << "bounds for RandomWaypointMobilityModel not implemented" << std::endl; //ClassId posType = DefaultValueList::Get ("RandomWaypointPosition")->GetValue (); std::cout << "?" << std::endl; // too hard to represent an abstract/probabilistic model graphically } else { NS_FATAL_ERROR ("mobility type " << mobility.GetMobilityModelType () << " not supported"); } std::cerr << g_sampleInterval << std::endl; return 0; }