/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */ /* * Copyright (c) 2007 INRIA * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Authors: * Mathieu Lacage , */ #include "ns3/composite-trace-resolver.h" #include "ns3/simulator.h" #include "ns3/simulation-singleton.h" #include "node-list.h" #include "node.h" namespace ns3 { NodeListIndex::NodeListIndex () : m_index (0) {} NodeListIndex::NodeListIndex (uint32_t index) : m_index (index) {} void NodeListIndex::Print (std::ostream &os) { os << "nodeid=" << m_index; } uint16_t NodeListIndex::GetUid (void) { static uint16_t uid = AllocateUid ("NodeListIndex"); return uid; } uint32_t NodeListIndex::Get (void) const { return m_index; } std::string NodeListIndex::GetTypeName (void) const { return "ns3::NodeListIndex"; } /** * The private node list used by the static-based API */ class NodeListPriv { public: NodeListPriv (); ~NodeListPriv (); uint32_t Add (Ptr node); NodeList::Iterator Begin (void) const; NodeList::Iterator End (void) const; Ptr GetTraceResolver (void) const; Ptr GetNode (uint32_t n); uint32_t GetNNodes (void); private: std::vector > m_nodes; }; NodeListPriv::NodeListPriv () {} NodeListPriv::~NodeListPriv () { for (std::vector >::iterator i = m_nodes.begin (); i != m_nodes.end (); i++) { Ptr node = *i; node->Dispose (); *i = 0; } m_nodes.erase (m_nodes.begin (), m_nodes.end ()); } uint32_t NodeListPriv::Add (Ptr node) { uint32_t index = m_nodes.size (); m_nodes.push_back (node); return index; } NodeList::Iterator NodeListPriv::Begin (void) const { return m_nodes.begin (); } NodeList::Iterator NodeListPriv::End (void) const { return m_nodes.end (); } uint32_t NodeListPriv::GetNNodes (void) { return m_nodes.size (); } Ptr NodeListPriv::GetNode (uint32_t n) { return m_nodes[n]; } Ptr NodeListPriv::GetTraceResolver (void) const { Ptr resolver = Create (); resolver->AddArray ("nodes", Begin (), End (), NodeListIndex ()); return resolver; } } /** * The implementation of the public static-based API * which calls into the private implementation through * the simulation singleton. */ namespace ns3 { uint32_t NodeList::Add (Ptr node) { return SimulationSingleton::Get ()->Add (node); } NodeList::Iterator NodeList::Begin (void) { return SimulationSingleton::Get ()->Begin (); } NodeList::Iterator NodeList::End (void) { return SimulationSingleton::Get ()->End (); } Ptr NodeList::GetNode (uint32_t n) { return SimulationSingleton::Get ()->GetNode (n); } void NodeList::Connect (std::string name, const CallbackBase &cb) { SimulationSingleton::Get ()->GetTraceResolver ()->Connect (name, cb, TraceContext ()); } void NodeList::Disconnect (std::string name, const CallbackBase &cb) { SimulationSingleton::Get ()->GetTraceResolver ()->Disconnect (name, cb); } void NodeList::ConnectPrinterToAll (std::ostream &os) { SimulationSingleton::Get ()->GetTraceResolver ()->ConnectPrinterToAll (os, TraceContext ()); } Ptr NodeList::GetTraceResolver (void) { return SimulationSingleton::Get ()->GetTraceResolver (); } }//namespace ns3